Results 21 to 30 of about 110,433 (334)

Investigating the causal relationships between badges and learning outcomes in SQL-Tutor

open access: yesResearch and Practice in Technology Enhanced Learning, 2022
The practice of adding game elements to non-gaming educational environments has gained much popularity. Gamification has been shown in some studies to enhance engagement, motivation and learning outcomes in technology-supported learning environments ...
Faizan Tahir   +2 more
semanticscholar   +1 more source

Do Open-Science Badges Increase Trust in Scientists Among Undergraduates, Scientists, and the Public?

open access: yesPsychology Science, 2021
In three experimental studies, we investigated whether badges for open-science practices have the potential to affect trust in scientists and topic-specific epistemic beliefs by student teachers (n = 270), social scientists (n = 250), or the public (n ...
Jürgen Schneider   +3 more
semanticscholar   +1 more source

Can identification badges be vectors of infection: Experience from a tertiary care center in Riyadh, Saudi Arabia

open access: yesJournal of Family Medicine and Primary Care, 2019
Background: Wearing identification badges is mandatory in many hospitals. Identification badges worn by healthcare workers may be contaminated with pathogens. Objective: The objective of this study is to determine the levels and types of contamination on
Fahad Alfarawi   +11 more
doaj   +1 more source

Social Status and Badge Design [PDF]

open access: yes, 2014
Many websites rely on user-generated content to provide value to consumers. These websites typically incentivize participation by awarding users badges based on their contributions. While these badges typically have no explicit value, they act as symbols
Archak Nikolay   +3 more
core   +2 more sources

MOTIVATING ENVIRONMENTAL CITIZEN SCIENTISTS AND OPEN DATA ACQUISITION ON OPENSENSEMAP WITH OPEN BADGES [PDF]

open access: yesThe International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, 2023
Citizen science projects making the public part of scientific research are a growing trend and often have a strong geospatial focus with mapping and observation activities on biodiversity or environmental topics.
F. Bruch   +4 more
doaj   +1 more source

Open Badges : Analyse des effets de leur mise à disposition selon deux modalités de tutorat (proactive ou réactive)

open access: yesDistances et Médiations des Savoirs, 2017
This study looks at the effects of proactive tutoring on an e-learning system using Open Badges. It is envisaged in a real learning context and involves 220 undergraduate university students.
De Lièvre Bruno   +2 more
doaj   +1 more source

Developing badge eco-systems to support engagement in class-based and online learning [PDF]

open access: yes, 2016
Background Badges enable academic and non-academic learners to collect and display their achievements and to enhance their training and qualification repertoire.
Bryson, David   +2 more
core   +1 more source

NASA STEM Digital Badges for Educators and Their Students: A Pilot Program Bringing STEM into Middle Schools using NASA Langley Research Center’s Centennial Celebration

open access: yesJournal of Interdisciplinary Teacher Leadership, 2017
A pilot program was developed for middle school (grades 6-8) educators and students to apply NASA real-world problems to classroom concepts as part of NASA Langley Research Center’s (LaRC) Centennial Celebration through the use of digital badges.
Marile Colon Robles   +3 more
doaj   +1 more source

Showing mutual support through digital empathy badges [PDF]

open access: yes, 2015
Charity badges and empathy (awareness) ribbons are common tokens of support for charities and other worthy causes. In this paper we revisit the concept of smart badges with the aim of developing digital equivalents of the charity badge/empathy ribbon. We
Coulton, Paul   +6 more
core   +1 more source

Gamification in for-profit organisations: a mapping study

open access: yesBusiness: Theory and Practice, 2020
This study reviews prevailing trends in “for-profit” business-related gamification. It examines the current literature, focusing on gamification elements, industries and variables that is of interest to researchers in different business environments.
László Szendrői   +2 more
doaj   +1 more source

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