Results 141 to 150 of about 165,617 (194)
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Annals of Emergency Medicine, 1986
Wound profiles made under controlled conditions in the wound ballistics laboratory at the Letterman Army Institute of Research showed the location along their tissue path at which projectiles cause tissue disruption and the type of disruption (crush from direct contact with the projectile or stretch from temporary cavitation).
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Wound profiles made under controlled conditions in the wound ballistics laboratory at the Letterman Army Institute of Research showed the location along their tissue path at which projectiles cause tissue disruption and the type of disruption (crush from direct contact with the projectile or stretch from temporary cavitation).
openaire +2 more sources
The Mathematical Gazette, 1968
In the first war, not only did computers not exist, but the labour of calculating trajectories by a step by step process was regarded as quite prohibitive, and approximate formulae were the only resource. In the end these proved surprisingly accurate.
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In the first war, not only did computers not exist, but the labour of calculating trajectories by a step by step process was regarded as quite prohibitive, and approximate formulae were the only resource. In the end these proved surprisingly accurate.
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Ballistic and near ballistic transport in GaAs
IEEE Electron Device Letters, 1980Calculations which take into account collisions and intervally transfer in GaAs indicate that the electron transport in short GaAs structures is near-ballistic. High drift velocities (in excess of 5-107cm/s) may be achieved leading to potentially superior device performance.
M.S. Shur, L.F. Eastman
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Ballistic Trauma: Wound Ballistics—An Overview
Wound ballistics is the specialty in ballistics dealing with the interaction of bullet and tissue, resulting in lesions when humans or animals are hit. The lesions depend on the velocity and mass of the bullet as well as its design. Bullets are divided into low- and high-velocity bullets.openaire +3 more sources
Ballistic Trauma: Overview and Statistics – Wound Ballistics
2016Wound ballistics is the specialty in ballistics dealing with the interaction of bullet and tissue, resulting in lesions when humans or animals are hit. The lesions depend on the velocity and mass of the bullet as well as its design. Bullets are divided into low- and high-velocity bullets.
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The Journal of Trauma: Injury, Infection, and Critical Care, 1988
Shotguns are popular world wide and more of these weapons exist than the rifled types. With an increasing incidence and prevalence of gunshot wounds it is important for traumatologists to be familiar with shotgun wound ballistics. Shotgun wounds differ from those of other missiles because the spectrum of wound severity is large owing to the fact that ...
G J, Ordog +2 more
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Shotguns are popular world wide and more of these weapons exist than the rifled types. With an increasing incidence and prevalence of gunshot wounds it is important for traumatologists to be familiar with shotgun wound ballistics. Shotgun wounds differ from those of other missiles because the spectrum of wound severity is large owing to the fact that ...
G J, Ordog +2 more
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2006
Common movements like reaching, striking, etc. observed during surveillance have highly variable target locations. This puts appearance-based techniques at a disadvantage for modelling and recognizing them. Psychological studies indicate that these actions are ballistic in nature.
Shiv Naga Prasad Vitaladevuni +2 more
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Common movements like reaching, striking, etc. observed during surveillance have highly variable target locations. This puts appearance-based techniques at a disadvantage for modelling and recognizing them. Psychological studies indicate that these actions are ballistic in nature.
Shiv Naga Prasad Vitaladevuni +2 more
openaire +1 more source
2017
We present a framework for generating animated shadow art using occluders under ballistic motion. We apply a stochastic optimization to find the parameters of a multi-body physics simulation that produce a desired shadow at a specific instant in time. We perform simulations across many different initial conditions, applying a set of carefully crafted ...
Xiaozhong Chen +3 more
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We present a framework for generating animated shadow art using occluders under ballistic motion. We apply a stochastic optimization to find the parameters of a multi-body physics simulation that produce a desired shadow at a specific instant in time. We perform simulations across many different initial conditions, applying a set of carefully crafted ...
Xiaozhong Chen +3 more
openaire +1 more source

