Results 141 to 150 of about 5,337 (258)

Wari Lithic Technology on the Northern Coast of the Andes: Geochemical, 2D Geometric Morphometric, and Technological Analyses of Obsidian Bifaces From San José de Moro

open access: yesArchaeometry, EarlyView.
ABSTRACT This study examines Wari obsidian production in a cache of 39 bifaces found at the Late Moche site of San José de Moro (Jequetepeque Valley, North Coast of Peru, 700–850 ad). Portable X‐ray fluorescence, geometric morphometric, and technological analyses were used to investigate raw material provenance and bifacial production.
Antonio Pérez‐Balarezo   +2 more
wiley   +1 more source

CACHE Challenge #3: Targeting the Nsp3 Macrodomain of SARS-CoV-2. [PDF]

open access: yesJ Chem Inf Model
Herasymenko O   +82 more
europepmc   +1 more source

On Liquidity Spillovers in Sovereign Bond Spot and Futures Markets During the COVID‐19 Outbreak

open access: yesBulletin of Economic Research, EarlyView.
ABSTRACT We examine liquidity spillovers within and between the sovereign bond spot and futures markets in the euro area, covering the periods before, during, and after the COVID‐19‐induced dash for cash episode. Our results indicate that while liquidity spillovers were significantly amplified during the height of the crisis, the magnitude of these ...
Vassilios G. Papavassiliou, Fan Dora Xia
wiley   +1 more source

A Real‐Time Multi‐Scale Neural Representation for Complex Surface Reflectance

open access: yesComputer Graphics Forum, EarlyView.
Abstract Recent machine learning methods have significantly advanced the state of the art in the classic problem of representing surface appearance over angle, space, and scale. The models tend, however, to be relatively heavy compared to traditional fixed‐function representations, making real‐time application challenging.
Heikki Timonen   +2 more
wiley   +1 more source

TABI: Tight and Balanced Interactive Atlas Packing

open access: yesComputer Graphics Forum, EarlyView.
Abstract Atlas packing is a key step in many computer graphics applications. Packing algorithms seek to arrange a set of charts within a fixed‐size atlas with as little downscaling as possible. Many packing applications such as content creation tools, dynamic atlas generation for video games, and texture space shading require on‐the‐fly interactive ...
F. Gu, N. Vining, A. Sheffer
wiley   +1 more source

Variable‐Rate Texture Compression: Real‐Time Rendering with JPEG

open access: yesComputer Graphics Forum, EarlyView.
Abstract Although variable‐rate compressed image formats such as JPEG are widely used to efficiently encode images, they have not found their way into real‐time rendering due to special requirements such as random access to individual texels. In this paper, we investigate the feasibility of variable‐rate texture compression on modern GPUs using the ...
Elias Kristmann   +2 more
wiley   +1 more source

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