Results 111 to 120 of about 5,277 (268)
LeafFit: Plant Assets Creation from 3D Gaussian Splatting
Abstract We propose LeafFit, a pipeline that converts 3D Gaussian Splatting (3DGS) of individual plants into editable, instanced mesh assets. While 3DGS faithfully captures complex foliage, its high memory footprint and lack of mesh topology make it incompatible with traditional game production workflows. We address this by leveraging the repetition of
Chang Luo, Nobuyuki Umetani
wiley +1 more source
Non‐Rigid 3D Shape Correspondences: From Foundations to Open Challenges and Opportunities
Abstract Estimating correspondences between deformed shape instances is a long‐standing problem in computer graphics; numerous applications, from texture transfer to statistical modelling, rely on recovering an accurate correspondence map. Many methods have thus been proposed to tackle this challenging problem from varying perspectives, depending on ...
A. Zhuravlev +14 more
wiley +1 more source
Isodensity pattern of model with chamfer and convex angle (L/D = 1/6).
(a)chamfer(x = y = 0.5mm), (b)chamfer(x = 1mm, y = 0.5mm), (c)convex angle(x = y = 0.5mm).
Xu Jing (429463) +3 more
core +1 more source
Optimized chamfer matching for snake-based image contour representations [PDF]
In this paper we present a novel method on how to take ad-vantage of the snake representation of target objects, when doing chamfer matching for detection/recognition purposes.
András Hajdu +2 more
core +1 more source
Establishing Shape Correspondences: A Survey
Abstract Shape correspondence between surfaces in 3D is a central problem in geometry processing, concerned with establishing meaningful relations between surfaces. While all correspondence problems share this goal, specific formulations can differ significantly: Downstream applications require certain properties that correspondences must satisfy ...
A. Heuschling, H. Meinhold, L. Kobbelt
wiley +1 more source
Abstract Recent advances in AI enable the automatic generation of visualizations directly from textual prompts using agentic workflows. However, visualizations produced via one‐shot generative methods often suffer from insufficient quality, typically requiring a human in the loop to refine the outputs.
Roxana Bujack +4 more
wiley +1 more source
FRACTURE MECHANISM ANALYSIS AND IMPROVEMENT DESIGN OF M-PRESSURE PUMP CRANKSHAFT
In order to solve the problems of M-pressure pump crankshaft fracture,full analysis of the M-pump caranshaft fracture was congducted. On this basis,stress analysis was carried out on the crankshaft by ANSYS.
DAI JieTao, LI LieJun, ZHANG ZuJiang
doaj
Advances in 4D Representation: Geometry, Motion, and Interaction
We survey 4D representation through three key pillars — geometry, motion, and interaction — offering a selective, representation‐centric perspective to guide researchers in choosing and customizing the right 4D representation for their tasks. Abstract We present a survey on 4D generation and reconstruction, a fast‐evolving subfield of computer graphics
M. Zhao +7 more
wiley +1 more source
A Near-Linear Time Algorithm for the Chamfer Distance
For any two point sets $A,B \subset \mathbb{R}^d$ of size up to $n$, the Chamfer distance from $A$ to $B$ is defined as $\text{CH}(A,B)=\sum_{a \in A} \min_{b \in B} d_X(a,b)$, where $d_X$ is the underlying distance measure (e.g., the Euclidean or ...
Jayaram, Rajesh +4 more
core
ABSTRACT Introduction Digital technologies are increasingly incorporated into dental education to improve training and promote more objective skill assessment. Digital superimposition enables quantitative comparison between student preparations and reference models but is seldom applied in crown preparation training.
Tsung‐Fu Chang +6 more
wiley +1 more source

