Results 131 to 140 of about 94,918 (184)

Story2Board: A Training‐Free Approach for Expressive Visual Storytelling

open access: yesComputer Graphics Forum, EarlyView.
Abstract We present Story2Board, a training‐free framework for expressive storyboard generation from natural language. Existing methods narrowly focus on subject identity, overlooking key aspects of visual storytelling such as spatial composition, background evolution, and narrative pacing.
D. Dinkevich   +4 more
wiley   +1 more source

See4D: Pose‐Free 4D Generation via Auto‐Regressive Video Inpainting

open access: yesComputer Graphics Forum, EarlyView.
Abstract Immersive applications call for synthesizing spatiotemporal 4D content from casual videos without costly 3D supervision. Existing video‐to‐4D methods typically rely on manually annotated camera poses, which are labor‐intensive and brittle for in‐the‐wild footage.
Dongyue Lu   +10 more
wiley   +1 more source

Retour d’expérience : le rôle des nouveaux films chinois dans l’enseignement de la civilisation chinoise

open access: yesFlamme
Ce texte décrit un retour d’expérience sur l’utilisation de supports cinématographiques dans l’enseignement de la civilisation chinoise à l’université, dans le cadre d’une réflexion sur l’évolution du public étudiant inscrit dans les formations où sont ...
Luisa PRUDENTINO, Martine RAIBAUD
doaj  

Advances in 4D Representation: Geometry, Motion, and Interaction

open access: yesComputer Graphics Forum, EarlyView.
We survey 4D representation through three key pillars — geometry, motion, and interaction — offering a selective, representation‐centric perspective to guide researchers in choosing and customizing the right 4D representation for their tasks. Abstract We present a survey on 4D generation and reconstruction, a fast‐evolving subfield of computer graphics
M. Zhao   +7 more
wiley   +1 more source

Magical Realist Hauntings in Children's Everyday Encounters With Death, or, How to Believe in Impossible Things

open access: yesChildren &Society, EarlyView.
ABSTRACT Modern deaths have become reiterations. That is, despite exhibiting a seemingly high‐level of diversity in death's representations in everyday lives, death suffers from a particular onto‐epistemological poverty that prevents it from being imagined otherwise.
Zhaoxi Zheng   +2 more
wiley   +1 more source

Reimagining the White Child as Other: Taika Waititi's Decolonial Play in James and the Giant Peach With Taika and Friends

open access: yesChildren &Society, EarlyView.
ABSTRACT This article examines how James and the Giant Peach with Taika and Friends (JGPTF) (2020) challenges the colonial logics embedded in Roald Dahl's construction of the universal white child. Through collaborative digital play, humour and Māori relational epistemologies, Taika Waititi unsettles James's position as the normative child of futurity,
Diana Sandars
wiley   +1 more source

Effect of Hyaluronic Acid on Palatal Wound Healing—A Randomized Crossover Clinical Trial

open access: yesClinical Oral Implants Research, EarlyView.
ABSTRACT Aim To assess the effect of a hyaluronic acid (HyA) containing gel on patient‐related outcomes (PRO) and wound healing after palatal punch‐biopsy representing a free gingival graft. Material and Methods A punch‐biopsy (6 mm diameter, 2 mm thickness) was harvested from one side of the palate at Day 0 and from the contralateral side at Day 21 ...
Madeleine Dahi   +5 more
wiley   +1 more source

L’ECRITURE DE LA VILLE CONTEMPORAINE BRESILIENNE DANS UN TOURBILLON D’IMAGES

open access: yesRevista Brasileira de Literatura Comparada
À travers l’étude attentive d’une poignée de romans contemporains où le parcours et le mouvement dans la ville sont constitutifs de la dynamique de la narration, nous nous intéressons ici à la mise en mouvement de la ville, à l’écriture rendant compte d’
François Weigel
doaj  

More Inspired, Less Anxious: Well‐Being Impacts of a Self‐Directed Art Museum Visit

open access: yesCurator: The Museum Journal, EarlyView.
ABSTRACT Increasingly, art museums are seen as places that can support human flourishing. We describe a quasi‐experimental investigation of the impacts of a self‐directed art museum visit on adults' subjective well‐being. Data were collected from 363 adults at three art museums in Seattle, WA.
Jessica J. Luke   +18 more
wiley   +1 more source

Piloting an immersive virtual reality 3D self‐management education experience for adults with type 1 and type 2 diabetes mellitus: A qualitative study

open access: yesDiabetic Medicine, EarlyView.
Abstract Aims Diabetes is a condition of global concern that can be mitigated through self‐management education. Virtual reality (VR) technology offers an immersive and interactive approach. It may promote self‐care and access to healthcare information.
Marion A. Waite   +6 more
wiley   +1 more source

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