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Computer graphics techniques for modeling cloth

IEEE Computer Graphics and Applications, 1996
In this survey, we present a contemporary overview of cloth modeling techniques. 19 modeling techniques are summarized and categorized by their main theoretical method: geometrical, physical, or hybrid. The techniques within each category do not follow well-defined patterns.
Ng, Hing Ngok, Grimsdale, Richard L.
openaire   +2 more sources

Composite Templates for Cloth Modeling and Sketching

2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 1 (CVPR'06), 2006
Cloth modeling and recognition is an important and challenging problem in both vision and graphics tasks, such as dressed human recognition and tracking, human sketch and portrait. In this paper, we present a context sensitive grammar in an And-Or graph representation which will produce a large set of composite graphical templates to account for the ...
Hong Chen   +3 more
openaire   +1 more source

Inverse appearance modeling of interwoven cloth

The Visual Computer, 2017
This paper proposes an inverse approach for modeling the appearance of interwoven cloth. Creating the desired appearance in cloth is difficult because many factors, such as the type of thread and the weaving pattern, have to be considered. Design tools that enable the desired visual appearance of the cloth to be replicated are therefore beneficial for ...
Yoshinori Dobashi   +4 more
openaire   +1 more source

Modeling of Bodies and Clothes for Virtual Environments

2004 International Conference on Cyberworlds, 2004
Although graphical human modeling has been a long sought subject in computer graphics, when it comes to dealing with real-time applications, it raises a number of unique requirements for both CG artists and researchers. For example, for a real-time performance it is highly desirable to lighten the geometry and optimize the runtime animation of ...
Nadia Magnenat-Thalmann   +3 more
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A New Buckling Model for Cloth Simulation

2011
Textiles are normally incompressible: when we try to compress them, they immediately buckle. Unfortunately, many cloth simulation solvers disregard this fact. In this paper, we present an efficient method to model buckling using distance contraint. This constraint is formulated as a linear complementarity problem (LCP) and can be easily integrated ...
Tung Le Thanh, André Gagalowicz
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Data‐Driven Estimation of Cloth Simulation Models

Computer Graphics Forum, 2012
AbstractProgress in cloth simulation for computer animation and apparel design has led to a multitude of deformation models, each with its own way of relating geometry, deformation, and forces. As simulators improve, differences between these models become more important, but it is difficult to choose a model and a set of parameters to match a given ...
Eder Miguel   +6 more
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Cloth Modeling and Simulation: A Literature Survey

2011
Cloth modeling and simulation has gained significant momentum in recent years due to advances in computational hardware and software. Cloth plays an important role not only in daily life, but also in special scenarios such as firefighter's cloth and space suits. There are special requirements such as protection capability of the human body and mobility
James Long   +2 more
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Cloth Modeling and Animation

2000
Written by leaders in the field of computer clothing design and simulation, Cloth Modeling and Animation is a vital resource for researchers and developers of cloth simulation software as well as computer animators and graphics programmers. Readers will learn about cloth's nature and structure, scientific approaches to understanding its behavior and ...
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Anisotropic Cloth Modeling for Material Fabric

2010
Physically based cloth simulation has been challenging the graphics community for more than three decades. With the developing of virtual reality and clothing CAD, it has become the key technique of virtual garment and try-on system. Although it has received considerable attention in computer graphics, due to its flexible property and realistic feeling
Mingmin Zhang, Zhigeng Pan, QingFeng Mi
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Cloth Modeling and Simulation

2010
This chapter addresses techniques for cloth modeling and simulation. After a brief introduction to the historic background of garment simulation in computer graphics, the chapter describes methods for measuring the physical parameters of textile materials. The core of the chapter is given by the section on the physical simulation of cloth.
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