Results 1 to 10 of about 31,066 (261)
Association of Game Events with Facial Animations of Computer-Controlled Virtual Characters Based on Probabilistic Human Reaction Modeling [PDF]
Computer-controlled virtual characters are essential parts of most virtual environments and especially computer games. Interaction between these virtual agents and human players has a direct impact on the believability of and immersion in the application. The facial animations of these characters are a key part of these interactions. The player expects
Wafaa Alsaggaf +6 more
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Computer Facial Animation: A Review [PDF]
Computer facial animation is not a new endeavour as it had been introduced since 1970s. However, animating human face still presents interesting challenges because of its familiarity as the face is the part used to recognize individuals.Facial modelling and facial animation are important in developing realistic computer facial animation.
Heng, Yu Ping +3 more
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Dimensionality reduction for computer facial animation
This paper describes the usage of dimensionality reduction techniques for computer facial animation. Techniques such as Principal Components Analysis (PCA), Expectation-Maximization (EM) algorithm for PCA, Multidimensional Scaling (MDS), and Locally Linear Embedding (LLE) are compared for the purpose of facial animation of different emotions.
Flora S. Tsai
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Development of an Interactive Digital Human with Context-Sensitive Facial Expressions [PDF]
With the increasing complexity of human–computer interaction scenarios, conventional digital human facial expression systems show notable limitations in handling multi-emotion co-occurrence, dynamic expression, and semantic responsiveness.
Fan Yang +4 more
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VhCVE: A Collaborative Virtual Environment Including Facial Animation and Computer Vision [PDF]
In this paper we present a platform called VhCVE, in which relevant issues related to Collaborative Virtual Environments applications are integrated. The main goal is to provide a framework where participants can interact with others by voice and chat.
Henry Braun +8 more
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The computer synthesis of expressive three-dimensional facial character animation. [PDF]
This present research is concerned with the design, development and implementation of three-dimensional\ud computer-generated facial images capable of expression\ud gesture and speech.\ud A review of previous work in chapter one shows that to date\ud the model of computer-generated faces has been one in which\ud construction and animation were not ...
Keith Waters
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Face Boundary Formulation for Harmonic Models: Face Image Resembling [PDF]
This paper is devoted to numerical algorithms based on harmonic transformations with two goals: (1) face boundary formulation by blending techniques based on the known characteristic nodes and (2) some challenging examples of face resembling.
Hung-Tsai Huang +3 more
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Facial Animation and Affective Human-Computer Interaction
Kostas Karpouzis, Stefanos Kollias
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Facial Expression Transfer Model Based on Conditional Generative Adversarial Network [PDF]
Facial expression transfer is a key technology for character animation in computer vision,but existing facial expression transfer methods have some problems,such as unnatural expression generation,lack of realism,complex transfer model and difficulty in ...
CHEN Junbo, LIU Rong, LIU Ming, FENG Yang
doaj +1 more source

