Results 61 to 70 of about 31,066 (261)

Biomechanics‐Driven 3D Architecture Inference from Histology Using CellSqueeze3D

open access: yesAdvanced Science, EarlyView.
CellSqueeze3D reconstructs 3D cellular architecture from standard 2D histology images using biomechanical constraints and optimization. Validated on clinical datasets, it enables accurate tissue phenotyping, predicts gene mutations, and reveals significant correlations between nuclear‐cytoplasmic ratio entropy and tumor progression.
Yan Kong, Hui Lu
wiley   +1 more source

Towards a comprehensive 3D dynamic facial expression database [PDF]

open access: yes, 2009
Human faces play an important role in everyday life, including the expression of person identity, emotion and intentionality, along with a range of biological functions.
Frowd, Charlie   +3 more
core  

CNN-based Real-time Dense Face Reconstruction with Inverse-rendered Photo-realistic Face Images

open access: yes, 2018
With the powerfulness of convolution neural networks (CNN), CNN based face reconstruction has recently shown promising performance in reconstructing detailed face shape from 2D face images.
Cai, Jianfei   +4 more
core   +1 more source

Biomimetic Membrane Interface Technologies for Detection and Isolation of CTCs and EVs: Advances and Opportunities in Liquid Biopsy

open access: yesAdvanced Science, EarlyView.
Biomimetic membrane interface engineering constructs functionalized detection platforms by integrating natural cell membranes, synthetic lipids, or hybrid membranes. This strategy effectively reduces background interference and enables efficient target capture and analysis, showing broad applications in circulating tumor cell separation, extracellular ...
Duo Liu   +8 more
wiley   +1 more source

Text-based Editing of Talking-head Video

open access: yes, 2019
Editing talking-head video to change the speech content or to remove filler words is challenging. We propose a novel method to edit talking-head video based on its transcript to produce a realistic output video in which the dialogue of the speaker has ...
Agrawala, M.   +9 more
core   +1 more source

A Fully Soft Sensing Suit With Optimal Sensor Placement for Real‐Time Motion Tracking

open access: yesAdvanced Intelligent Systems, EarlyView.
A fully soft, skin‐conformable sensing suit integrating stretchable sensors, liquid metal wiring, and soft electrodes was developed using direct ink writing, with sensor placement optimized through an automated algorithmic pipeline. This system enables accurate and unobtrusive real‐time motion tracking, providing a scalable, material‐based solution to ...
Jinhyeok Oh, Joonbum Bae
wiley   +1 more source

RRL: A Rich Representation Language for the Description of Agent Behaviour in NECA [PDF]

open access: yes, 2002
In this paper, we describe the Rich Representation Language (RRL) which is used in the NECA system. The NECA system generates interactions between two or more animated characters.
Baumann, Stefan   +5 more
core   +5 more sources

Clinical Presentation of the Longest Reported Living Individual With Bent Bone Dysplasia—FGFR2‐Related

open access: yesAmerican Journal of Medical Genetics Part A, EarlyView.
ABSTRACT The FGFR2 gene, encoding the FGFR2 protein, plays a crucial role in embryonic cell development, particularly in bone tissue. Bent Bone Dysplasia (BBD), FGFR2‐related (MIM# 614592), is a rare severe skeletal dysplasia characterized by craniofacial differences, reduced bone mineral density, and bowed long bones.
Cheyenne Bates   +6 more
wiley   +1 more source

Real-Time Gaze Estimation Using Webcam-Based CNN Models for Human–Computer Interactions

open access: yesComputers
Gaze tracking and estimation are essential for understanding human behavior and enhancing human–computer interactions. This study introduces an innovative, cost-effective solution for real-time gaze tracking using a standard webcam, providing a practical
Visal Vidhya, Diego Resende Faria
doaj   +1 more source

Using facial feature extraction to enhance the creation of 3D human models [PDF]

open access: yes, 2005
The creation of personalised 3D characters has evolved to provide a high degree of realism in both appearance and animation. Further to the creation of generic characters the capabilities exist to create a personalised character from images of an ...
Boyle, Eamonn   +3 more
core  

Home - About - Disclaimer - Privacy