Results 161 to 170 of about 72,864 (201)
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Zeitschrift fur Psychosomatische Medizin und Psychotherapie, 2011
Since March 2008 we have offered outpatient treatment for computer game and internet addiction. This article presents the assessment and clinical characterization of the first cohort of one year.The reasons for seeking help (phone consultations, N=346) as well as sociodemographic and psychometric characteristics (N=131) (assessment of computer game ...
Manfred E, Beutel +3 more
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Since March 2008 we have offered outpatient treatment for computer game and internet addiction. This article presents the assessment and clinical characterization of the first cohort of one year.The reasons for seeking help (phone consultations, N=346) as well as sociodemographic and psychometric characteristics (N=131) (assessment of computer game ...
Manfred E, Beutel +3 more
openaire +1 more source
COMPUTER GAME ADDICTION SCALE FOR CHILDREN
2013Arastırmanın amacı, çocukların bilgisayar oyun bagımlılıgını ölçebilmek amacıyla geçerli ve güvenilir bir ölçek gelistirmektir. Arastırmanın örneklemini Trabzon ilinde farklı sosyo ekonomik düzeylerdeki ilkögretim okullarına devam eden 460 ögrenci olusturmaktadır.
HORZUM, Mehmet Barış +2 more
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[Computer game addiction: a psychopathological symptom complex in adolescence].
Psychiatrische Praxis, 2008Cases of excessive computer gaming are increasingly reported by practitioners in the psychiatric field. Since there is no standardized definition of this symptom complex, the aim of this study is to access excessive computer gaming in German adolescents as an addictive disorder and its potential negative consequences.Psychopathological computer gaming ...
Klaus, Wölfling +2 more
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2023
Recent advances in the field of addiction have given greater emphasis to subjective experience and compulsive behaviour. This signifies an important shift from focusing on the object of addiction to acknowledging that behaviours, which can induce changes in physical arousal and subjective experience, have the propensity to be overused and lead to ...
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Recent advances in the field of addiction have given greater emphasis to subjective experience and compulsive behaviour. This signifies an important shift from focusing on the object of addiction to acknowledging that behaviours, which can induce changes in physical arousal and subjective experience, have the propensity to be overused and lead to ...
openaire +1 more source
RESEARCH ABOUT COMPUTER GAME ADDICTIONS OF ELEMANTARY STUDENTS
2014This study has done for researching the addictions of computer games of students studying in elementary level. The research group consists of 525 students 298 of whom are girls and 227 of whom are boys in primary schools in the center of Adıyaman. For this research Computer game addiction scale for kids has used which developt by Horzum, Ayas and Balta
DÜNDAR, Aykut +3 more
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Adaptation Study of Computer Game Addiction Scale to Albanian Language
2020Bu çalışmanın amacı, bilgisayar oyun bağımlılığı belirlemek için Çakır, Ayas ve Horzum (2011) tarafından geliştirilen “Bilgisayar Oyun Bağımlılığı Ölçeği”nin Türkçe’ye uyarlanmasıdır. Ölçeğin orijinali “oyunu başka etkinliklere tercih etme ve görev aksatma” ve “oyunu bırakamama ve gerçek hayatla ilişkilendirme” olmak üzere iki alt boyuttan ve toplam 25
BASHA, Ertan, TOPAL, Murat
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Computer game addiction in minors as a psychological problem
Russian Journal of Deviant BehaviorIntroduction. Today, information and communication technologies maximize the simplification of life and work of mankind. This also affected the younger generation which received new and exciting means of amusing leisure in the form of computer games of various genres.
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Understanding Aggression through Computer Game Addiction and Emotion Regulation Difficulties
Journal of Adolescent and Youth Psychological StudiesObjective: This study aimed to investigate the predictive relationship between difficulty in emotion regulation, addiction to computer games, and aggression. It sought to understand how these factors individually and collectively contribute to aggressive behaviors.
Maryam Ramezani, Akram Changizi
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Primary prevention of computer game addiction in students of educational institutions
S.S. Korsakov Journal of Neurology and PsychiatryObjective. To conduct the primary prevention of computer game addiction (PPCGA) in students of General education institutions (GEI), aimed at preventing the formation of CGA. Material and methods. The study included 488 students in grades 7—10 of GEI aged 12—17 years (14.6±2.4 years), of which 393 adolescents, who made up the main group, received ...
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Psychometric Properties Of Computer Game Addiction Scale For Preschool Children
2019The aim of the research was to study the validityand reliability of the Computer Game Addiction Scale for the preschoolchildren. The sample of the study consisted of 150 children (76 girls, 74 boys)attending the 5-6 age group of public kindergartens in Yenimahalle, Çankaya andKeçiören in Ankara.
ÜNSAL, Alparslan, ULUTAŞ, İlkay
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