Results 11 to 20 of about 256,031 (281)
Intelligent visual media processing: when graphics meets vision [PDF]
The computer graphics and computer vision communities have been working closely together in recent years, and a variety of algorithms and applications have been developed to analyze and manipulate the visual media around us.
Cheng, Ming-Ming +3 more
core +4 more sources
Recent advances in transient imaging: A computer graphics and vision perspective
Transient imaging has recently made a huge impact in the computer graphics and computer vision fields. By capturing, reconstructing, or simulating light transport at extreme temporal resolutions, researchers have proposed novel techniques to show movies ...
Adrian Jarabo +3 more
doaj +3 more sources
EFFICIENT AND GLOBALLY OPTIMAL MULTI VIEW DENSE MATCHING FOR AERIAL IMAGES [PDF]
A variety of applications exist for aerial 3D reconstruction, ranging from the production of digital surface models (DSMs) and digital terrain models (DTMs) to the creation of true orthophoto and full 3D models of urban scenes that can be visualized ...
A. Irschara +4 more
doaj +1 more source
Quantified, Interactive Simulation of AMCW ToF Camera Including Multipath Effects
In the last decade, Time-of-Flight (ToF) range cameras have gained increasing popularity in robotics, automotive industry, and home entertainment.
David Bulczak +2 more
doaj +1 more source
A Simple and Correct Even-Odd Algorithm for the Point-in-Polygon Problem for Complex Polygons [PDF]
Determining if a point is in a polygon or not is used by a lot of applications in computer graphics, computer games and geoinformatics. Implementing this check is error-prone since there are many special cases to be considered.
Galetzka, Michael, Glauner, Patrick O.
core +2 more sources
Evaluating Explainable Artificial Intelligence for X-ray Image Analysis
The lack of justification of the results obtained by artificial intelligence (AI) algorithms has limited their usage in the medical context. To increase the explainability of the existing AI methods, explainable artificial intelligence (XAI) is proposed.
Miquel Miró-Nicolau +2 more
doaj +1 more source
Array languages and the N-body problem [PDF]
This paper is a description of the contributions to the SICSA multicore challenge on many body planetary simulation made by a compiler group at the University of Glasgow.
Cockshott, P., Gdura, Y., Keir, P.
core +1 more source
Application of Crowd Simulations in the Evaluation of Tracking Algorithms
Tracking and action-recognition algorithms are currently widely used in video surveillance, monitoring urban activities and in many other areas. Their development highly relies on benchmarking scenarios, which enable reliable evaluations/improvements of ...
Michał Staniszewski +8 more
doaj +1 more source
ON THE USE OF UAVS IN MINING AND ARCHAEOLOGY - GEO-ACCURATE 3D RECONSTRUCTIONS USING VARIOUS PLATFORMS AND TERRESTRIAL VIEWS [PDF]
During the last decades photogrammetric computer vision systems have been well established in scientific and commercial applications. Especially the increasing affordability of unmanned aerial vehicles (UAVs) in conjunction with automated multi-view ...
A. Tscharf +4 more
doaj +1 more source
The goal of these course notes is to describe the main mathematical ideas behind geometric deep learning and to provide implementation details for several applications in shape analysis and synthesis, computer vision and computer graphics.
Andreux M. +31 more
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