Results 11 to 20 of about 27,075 (284)
07171 Summary – Visual Computing – Convergence of Computer Graphics and Computer Vision [PDF]
Due to the importance of visual information for humans, visual computing is at the very core of the technologies enabling the modern information society. New and emerging technologies such as multimedia, digital television, telecommunication and telepresence, or virtual reality further indicate the tremendous potential of visual interaction with ...
Gross, Markus +3 more
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07171 Abstracts Collection – Visual Computing – Convergence of Computer Graphics and Computer Vision [PDF]
From 22.04. to 27.04.2007, the Dagstuhl Seminar 07171 ``Visual Computing - Convergence of Computer Graphics and Computer Vision'' was held in the International Conference and Research Center (IBFI), Schloss Dagstuhl. During the seminar, several participants presented their current research, and ongoing work and open problems were discussed ...
Gross, Markus +3 more
openaire +6 more sources
Synthetic skull bone defects for automatic patient-specific craniofacial implant design
Measurement(s) Image Acquisition Matrix Size • Image Slice Thickness • craniofacial region Technology Type(s) imaging technique • computed tomography Sample Characteristic - Organism Homo sapiens Machine-accessible metadata file describing the reported ...
Jianning Li +7 more
doaj +1 more source
EFFICIENT AND GLOBALLY OPTIMAL MULTI VIEW DENSE MATCHING FOR AERIAL IMAGES [PDF]
A variety of applications exist for aerial 3D reconstruction, ranging from the production of digital surface models (DSMs) and digital terrain models (DTMs) to the creation of true orthophoto and full 3D models of urban scenes that can be visualized ...
A. Irschara +4 more
doaj +1 more source
Quantified, Interactive Simulation of AMCW ToF Camera Including Multipath Effects
In the last decade, Time-of-Flight (ToF) range cameras have gained increasing popularity in robotics, automotive industry, and home entertainment.
David Bulczak +2 more
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Geodesic Methods in Computer Vision and Graphics [PDF]
This monograph reviews both the theory and practice of the numerical computation of geodesic distances on Riemannian manifolds . The notion of Riemannian manifold allows one to define a local metric (a symmetric positive tensor field) that encodes the information about the problem one wishes to solve.
Peyré, Gabriel +3 more
openaire +4 more sources
Deep Learning for Scene Flow Estimation on Point Clouds: A Survey and Prospective Trends [PDF]
Aiming at obtaining structural information and 3D motion of dynamic scenes, scene flow estimation has been an interest of research in computer vision and computer graphics for a long time.
Chen, Honghua +13 more
core +1 more source
Goal of the GraVisMa workshop is to bring theory of the Projective Geometry, Geometric Algebra and Conformal Geometry to practice especially in the fields related to Computer Graphics and Vision, Scientific Computation and Visualization.
core +1 more source
Application of Crowd Simulations in the Evaluation of Tracking Algorithms
Tracking and action-recognition algorithms are currently widely used in video surveillance, monitoring urban activities and in many other areas. Their development highly relies on benchmarking scenarios, which enable reliable evaluations/improvements of ...
Michał Staniszewski +8 more
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Evaluating Explainable Artificial Intelligence for X-ray Image Analysis
The lack of justification of the results obtained by artificial intelligence (AI) algorithms has limited their usage in the medical context. To increase the explainability of the existing AI methods, explainable artificial intelligence (XAI) is proposed.
Miquel Miró-Nicolau +2 more
doaj +1 more source

