Results 31 to 40 of about 5,120,531 (253)
Three Point Lighting Design Automation for Computer Graphics
[[abstract]]In this paper, we will discuss the possibility of automating the process of lighting setup in computer graphics. We focus on a well-established technique known as “three-point lighting”. We devised a process of lighting setup automation based
Su Ian Eugene Lei;Chun-Fa Chang
core +1 more source
Approximate Translational Building Blocks for Image Decomposition and Synthesis [PDF]
We introduce approximate translational building blocks for unsupervised image parsing. Such building blocks are frequently appearing copies of image patches that are mapped coherently under translations.
Computer Graphics +3 more
core +2 more sources
Named entity recognition (NER) is a fundamental task in Natural Language Processing (NLP). During the training process, NER models suffer from over-confidence, and especially for the Chinese NER task, it involves word segmentation and introduces ...
Zhenrong Deng +3 more
doaj +1 more source
Distributed OpenGL Rendering in Network Bandwidth Constrained Environments [PDF]
Display walls made from multiple monitors are often used when very high resolution images are required. To utilise a display wall, rendering information must be sent to each computer that the monitors are connect to.
McGregor, Anthony James +2 more
core +1 more source
The importance of visualization in cartographic communication [PDF]
Visualization is a field of computer graphics which explores the analytical and communication possibilities of visual presentation. Visualization explores the possibilities of using images, similar to three-dimensional world, as models so that ...
Ikonović Vesna +2 more
doaj +1 more source
Conformal mesh deformations with Möbius transformations [PDF]
We establish a framework to design triangular and circular polygonal meshes by using face-based compatible Möbius transformations. Embracing the viewpoint of surfaces from circles, we characterize discrete conformality for such meshes, in which the ...
Computer Graphics +4 more
core +1 more source
An isoform of 14‐3‐3 protein regulates transbilayer lipid movement at the plasma membrane
Loss of 14‐3‐3ζ in CHO cells confers resistance to exogenous phosphatidylserine (PS) and impairs endocytosis‐independent inward flip‐flop of fluorescent PS at the plasma membrane. RNAi‐mediated knockdown reproduces this defect, while no additive effect is seen in ATP11C‐deficient cells.
Akiko Yamaji‐Hasegawa +3 more
wiley +1 more source
Designing Statistical Model-based Discriminator for Identifying Computer-generated Graphics from Natural Images [PDF]
The purpose of this paper is to differentiate between natural images (NI) acquired by digital cameras and computer-generated graphics (CG) created by computer graphics rendering software. The main contributions of this paper are threefold.
Mingying Huang +3 more
doaj +3 more sources
Hardware accelerated computer graphics algorithms [PDF]
The advent of shaders in the latest generations of graphics hardware, which has made consumer level graphics hardware partially programmable, makes now an ideal time to investigate new graphical techniques and algorithms as well as attempting to improve ...
Rhodes, Daniel Thomas, Rhodes, DT
core
Septin 9 polybasic domains couple phosphoinositide‐rich membrane binding to centrosome positioning, Golgi organization, and microtubule acetylation to control epithelial polarity. Their loss disrupts this axis, causing centrosome mispositioning, Golgi fragmentation, reduced microtubule acetylation, and polarity inversion via upregulation of the ...
Ting ting Cai +4 more
wiley +1 more source

