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Ten simple rules for writing a peer review. [PDF]
Rahman F, DeBlasio D.
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MxArray: A Modular, Multiplexed, and Massive MEMS-Based Acoustic Array. [PDF]
Moreno R +5 more
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LDSC: enhancing lung disease diagnosis using a simple 1D-CNN. [PDF]
Abbasi M +3 more
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An Improvement of the Soundness of a 3-bit PCP (Theoretical Computer Science and Its Applications)
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Impact of defects and asymmetry on the acoustic transmission of serial resonators. [PDF]
El Malki M +7 more
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Application of Intelligent Neonatal Pain Assessment Tools Based on Multimodal Data Fusion: A Systematic Review. [PDF]
Zhou Q +10 more
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Cough Audio Recognition for Early Detection of Respiratory Diseases: Algorithm Development and Validation Study. [PDF]
Sun W +6 more
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What do we mean by theoretically sound research in computer science education?
ACM SIGCSE Bulletin, 2004With our interest to improve our education in computer science, an understanding of how students learn about CS concepts, how different concepts are understood, as well as the conditions for learning, become important issues. A better understanding of our students and their learning gives us a strong tool in our efforts to develop teaching. There is an
Mordechai Ben-Ari +3 more
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Computer science via digital sound and music
Proceeding of the 44th ACM technical symposium on Computer science education, 2013In this workshop, participants will create and manipulate digital audio using open source software (Audacity, PureData, Processing's Minim Beta, Octave, and C/C++). The cross-disciplinary digital audio content links music, engineering, physics, mathematics, and computer science and was developed for and test-taught in computer science courses ...
Jennifer Burg, Susan Reiser
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Proceedings of the 49th ACM Technical Symposium on Computer Science Education, 2018
This paper describes our experience and observations in creating an experimental interdisciplinary course focusing on sound design and its implementation in computer games. This paper provides a model for others that may want to develop similar courses that focus on interdisciplinary collaboration in this genre.
Richert Wang, Vincent Olivieri
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This paper describes our experience and observations in creating an experimental interdisciplinary course focusing on sound design and its implementation in computer games. This paper provides a model for others that may want to develop similar courses that focus on interdisciplinary collaboration in this genre.
Richert Wang, Vincent Olivieri
openaire +3 more sources

