Results 41 to 50 of about 1,612,060 (336)

Management Policy for Greater Computer Benefits: Friendly Software, Computer Literacy, or Formal Training [PDF]

open access: yes, 1994
Using data from over 3,000 public employees in 46 U.S. cities in 1988, this article in vestigates three classes of factors commonly thought to affect computer use: training, friendliness of software, and user computer background. Computer use is analyzed
Dunkle, Debora E   +3 more
core   +2 more sources

Training Users' Spatial Abilities to Improve Brain-Computer Interface Performance: A Theoretical Approach

open access: green, 2015
—Mental-Imagery based Brain-Computer Interfaces (MI-BCIs) allow their users to send commands to a computer using their brain activity alone (typically measured by ElectroEn-cephaloGraphy-EEG), which is processed while they perform specific mental tasks.
Camille Jeunet
openaire   +5 more sources

Pelatihan dan Pendampingan Jaringan Komputer dengan Mikrotik di Pondok Pesantren Modern Terpadu Dr. Muhammad Natsir Alahan Panjang Kabupaten Solok

open access: yesWarta Pengabdian Andalas, 2021
Training of Computer network using Miktrotik at the Integrated Modern Islamic Boarding School of Dr. Muhammad Natsir at Alahan Panjang is one of the solutions to overcome the problem of the effectiveness and efficiency computer user.
Heru Dibyo Laksono   +3 more
doaj   +1 more source

The confidence and competence of community nurses in using information and communications technology and in accessing clinical evidence through electronic libraries and databases

open access: yesJournal of Innovation in Health Informatics, 2002
Introduction Little is known about the confidence and competence of community nurses in using information and communications technology. This survey set out to explore this issue.
Kate Pritchard   +2 more
doaj   +1 more source

Analyzing P300 Distractors for Target Reconstruction

open access: yes, 2018
P300-based brain-computer interfaces (BCIs) are often trained per-user and per-application space. Training such models requires ground truth knowledge of target and non-target stimulus categories during model training, which imparts bias into the model ...
Gordon, Stephen M.   +3 more
core   +1 more source

Human-Computer Interaction for BCI Games: Usability and User Experience [PDF]

open access: yes, 2010
Brain-computer interfaces (BCI) come with a lot of issues, such as delays, bad recognition, long training times, and cumbersome hardware. Gamers are a large potential target group for this new interaction modality, but why would healthy subjects want to ...
Gürkök, Hayrettin   +8 more
core   +3 more sources

User Factor Adaptation for User Embedding via Multitask Learning [PDF]

open access: yesarXiv, 2021
Language varies across users and their interested fields in social media data: words authored by a user across his/her interests may have different meanings (e.g., cool) or sentiments (e.g., fast). However, most of the existing methods to train user embeddings ignore the variations across user interests, such as product and movie categories (e.g ...
arxiv  

GUIDER: a GUI for semiautomatic, physiologically driven EEG feature selection for a rehabilitation BCI [PDF]

open access: yes, 2017
GUIDER is a graphical user interface developed in MATLAB software environment to identify electroencephalography (EEG)-based brain computer interface (BCI) control features for a rehabilitation application (i.e. post-stroke motor imagery training).
Cincotti, Febo   +5 more
core   +1 more source

Pre-training for low resource speech-to-intent applications [PDF]

open access: yesarXiv, 2021
Designing a speech-to-intent (S2I) agent which maps the users' spoken commands to the agents' desired task actions can be challenging due to the diverse grammatical and lexical preference of different users. As a remedy, we discuss a user-taught S2I system in this paper.
arxiv  

PrivFL: Practical Privacy-preserving Federated Regressions on High-dimensional Data over Mobile Networks [PDF]

open access: yes, 2020
Federated Learning (FL) enables a large number of users to jointly learn a shared machine learning (ML) model, coordinated by a centralized server, where the data is distributed across multiple devices. This approach enables the server or users to train and learn an ML model using gradient descent, while keeping all the training data on users' devices.
arxiv   +1 more source

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