Results 51 to 60 of about 1,612,060 (336)

The Technical Development of a Prototype Lower-Limb Therapy Device for Bed-Resting Users

open access: yesActuators
It is generally recommended that bed-resting patients be mobilised early to promote recovery. The aim of this work was to develop and evaluate the usability of a prototype in-bed lower-limb therapy device that offers various training patterns for the ...
Juan Fang   +4 more
doaj   +1 more source

Adversarial learning of neural user simulators for dialogue policy optimisation [PDF]

open access: yesarXiv, 2023
Reinforcement learning based dialogue policies are typically trained in interaction with a user simulator. To obtain an effective and robust policy, this simulator should generate user behaviour that is both realistic and varied. Current data-driven simulators are trained to accurately model the user behaviour in a dialogue corpus.
arxiv  

Realization of the "Transport task" simulation software using the "Drag-and-drop" technology

open access: yesUkrainian Journal of Educational Studies and Information Technology, 2019
The modern educational process is becoming increasingly innovative. The most important means of educational activity are computer technology learning. The development and introduction of them into the educational process is a qualitative characteristic ...
Vira Malkina   +2 more
doaj   +1 more source

Effects of chronic browsing on life‐history traits of an irruptive large herbivore population

open access: yesPopulation Ecology, EarlyView.
This study aimed to determine the relationship between diet quality, body mass, and size (hind foot length), and female reproduction and sought to identify the mechanism by which high density under severe food limitations is maintained. Our results demonstrated that sika deer introduced to Nakanoshima Island have maintained high densities through high ...
Koichi Kaji   +9 more
wiley   +1 more source

Collaborative filtering for brain-computer interaction using transfer learning and active class selection. [PDF]

open access: yesPLoS ONE, 2013
Brain-computer interaction (BCI) and physiological computing are terms that refer to using processed neural or physiological signals to influence human interaction with computers, environment, and each other. A major challenge in developing these systems
Dongrui Wu   +2 more
doaj   +1 more source

User Inference Attacks on Large Language Models [PDF]

open access: yesarXiv, 2023
Fine-tuning is a common and effective method for tailoring large language models (LLMs) to specialized tasks and applications. In this paper, we study the privacy implications of fine-tuning LLMs on user data. To this end, we consider a realistic threat model, called user inference, wherein an attacker infers whether or not a user's data was used for ...
arxiv  

Making tau amyloid models in vitro: a crucial and underestimated challenge

open access: yesFEBS Letters, EarlyView.
This review highlights the challenges of producing in vitro amyloid assemblies of the tau protein. We review how accurately the existing protocols mimic tau deposits found in the brain of patients affected with tauopathies. We discuss the important properties that should be considered when forming amyloids and the benchmarks that should be used to ...
Julien Broc, Clara Piersson, Yann Fichou
wiley   +1 more source

Flaws in current human training protocols for spontaneous Brain-Computer Interfaces: lessons learned from instructional design

open access: yesFrontiers in Human Neuroscience, 2013
While recent research on Brain-Computer Interfaces (BCI) has highlighted their potential for many applications, they remain barely used outside laboratories. The main reason is their lack of robustness.
Fabien eLotte   +2 more
doaj   +1 more source

Development and Evaluation of a Computer Game Combining Physical and Cognitive Activities for the Elderly

open access: yesIEEE Access, 2020
This study develops a cognitive computer game system for the motor-cognitive dual-task training of the elderly. This system simultaneously combines musical rhythm games with exercises for cognitive training, while the exercises are designed to ...
Yu-Hsiang Lin   +5 more
doaj   +1 more source

An Overview of Olfactory Displays in Education and Training

open access: yesMultimodal Technologies and Interaction, 2021
This paper describes an overview of olfactory displays (human–computer interfaces that generate and diffuse an odor to a user to stimulate their sense of smell) that have been proposed and researched for supporting education and training.
Miguel Angel Garcia-Ruiz   +2 more
doaj   +1 more source

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