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Computer vision for computer games
Proceedings of the Second International Conference on Automatic Face and Gesture Recognition, 2002The appeal of computer games may be enhanced by vision-based user inputs. The high speed and low cost requirements for near-term, mass-market game applications make system design challenging. The response time of the vision interface should be less than a video frame time and the interface should cost less than $50 U.S.
William T. Freeman +3 more
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Computer Vision and Image Understanding, 2017
The first book of its kind devoted to this topic, this comprehensive text/reference presents state-of-the-art research and reviews current challenges in the application of computer vision to problems in sports. Opening with a detailed introduction to the use of computer vision across the entire life-cycle of a sports event, the text then progresses to ...
Thomas B. Moeslund +4 more
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The first book of its kind devoted to this topic, this comprehensive text/reference presents state-of-the-art research and reviews current challenges in the application of computer vision to problems in sports. Opening with a detailed introduction to the use of computer vision across the entire life-cycle of a sports event, the text then progresses to ...
Thomas B. Moeslund +4 more
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The vision of autonomic computing
Computer, 2003A 2001 IBM manifesto observed that a looming software complexity crisis -caused by applications and environments that number into the tens of millions of lines of code - threatened to halt progress in computing. The manifesto noted the almost impossible difficulty of managing current and planned computing systems, which require integrating several ...
Jeffrey O. Kephart, David M. Chess
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1992
Publisher Summary The integration of multiple sensors or multiple sensing modalities is an effective method of minimizing the ambiguities inherent in interpreting perceived scenes. The multisensory approach is useful for a variety of tasks, including pose determination, surface reconstruction, object recognition, and motion computation among others ...
Nagaraj Nandhakumar, Jake K. Aggarwal
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Publisher Summary The integration of multiple sensors or multiple sensing modalities is an effective method of minimizing the ambiguities inherent in interpreting perceived scenes. The multisensory approach is useful for a variety of tasks, including pose determination, surface reconstruction, object recognition, and motion computation among others ...
Nagaraj Nandhakumar, Jake K. Aggarwal
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Proceedings of Third International Conference on Electronics, Circuits, and Systems, 2002
Activities of optical computing researches at Osaka University in this decade are described. As a new trend of optical computing research, vision optical computers have been studied. Concepts of vision optical computers are presented and their roles in the next century are discussed.
Yoshiki Ichioka +3 more
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Activities of optical computing researches at Osaka University in this decade are described. As a new trend of optical computing research, vision optical computers have been studied. Concepts of vision optical computers are presented and their roles in the next century are discussed.
Yoshiki Ichioka +3 more
openaire +1 more source
International Journal of Computer Vision, 2007
Increasing the level of spacecraft autonomy is essential for broadening the reach of solar system exploration. Computer vision has and will continue to play an important role in increasing autonomy of both spacecraft and Earth-based robotic vehicles. This article addresses progress on computer vision for planetary rovers and landers and has four main ...
Larry H. Matthies +9 more
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Increasing the level of spacecraft autonomy is essential for broadening the reach of solar system exploration. Computer vision has and will continue to play an important role in increasing autonomy of both spacecraft and Earth-based robotic vehicles. This article addresses progress on computer vision for planetary rovers and landers and has four main ...
Larry H. Matthies +9 more
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Computer, 2007
Editor-In-Chief (EiC) Carl K. Chang offers a look at his plans for Computer magazine's future.
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Editor-In-Chief (EiC) Carl K. Chang offers a look at his plans for Computer magazine's future.
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Computational Neuroscience of Vision
2001AbstractThis book presents the highly complex subject of vision, focusing on the visual information processing and computational operations in the visual system that lead to representations of objects in the brain. In addition to visual processing, it also considers how visual inputs reach and are involved in the computations underlying a wide range of
Edmund T. Rolls, Gustavo Deco
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Imprecision in Computer Vision
Computer, 1982Visual perception has perplexed researchers in philosophy and psychology for centuries. Now it’s also perplexing computer scientists. Despite persistent efforts by many noted scientists, it is still unclear how our brain “sees” the visual signals received by our eyes [10].
Ramesh C. Jain, Susan M. Haynes
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Computer vision vs. human vision
9th IEEE International Conference on Cognitive Informatics (ICCI'10), 2010In object recognition (classification), it was known that the human brain processes visual information in semantic space mainly, that is, extracting the semantically meaningful features such as line-segments, boundaries, shape and so on. But by recent information processing techniques, these kinds of features cannot be detected by computers robustly so
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