Results 161 to 170 of about 2,971,508 (208)

A practical algorithm for weighted k‐hulls

open access: yesComputer Graphics Forum, EarlyView.
Abstract The convex hull is a central concept in computational geometry, geometry processing, and generally for summarizing sampled data. Its descriptive power suffers significantly in the presence of noise. The k‐hull, also known as the k‐depth contour in statistics, is the intersection of all half‐spaces that contain all but k data points, i.e. it is
N. Look, H. Meyer, M. Alexa
wiley   +1 more source

SharpEdge: Edge Feature Surface Reconstruction From Space Curves

open access: yesComputer Graphics Forum, EarlyView.
SharpEdge reconstructs surfaces with sharp features from sparse 3D curve networks. By estimating dual normals along curves, our method preserves ridges and corners while producing high‐quality meshes. Abstract Reconstructing high‐quality surfaces from sparse 3D space curves remains challenging, particularly when sharp feature edges are involved ...
X. Yu, A. Sheffer, N. Carr, Y. Gingold
wiley   +1 more source

Advances in 4D Representation: Geometry, Motion, and Interaction

open access: yesComputer Graphics Forum, EarlyView.
We survey 4D representation through three key pillars — geometry, motion, and interaction — offering a selective, representation‐centric perspective to guide researchers in choosing and customizing the right 4D representation for their tasks. Abstract We present a survey on 4D generation and reconstruction, a fast‐evolving subfield of computer graphics
M. Zhao   +7 more
wiley   +1 more source

HySE: A Force‐Directed Layout Algorithm for Directed and Mixed Graphs

open access: yesComputer Graphics Forum, EarlyView.
We present HySE, a novel graph layout algorithm for mixed graphs combining directed and undirected components. Using a holistic spring embedder approach, HySE unifies hierarchical and force‐directed aesthetics, supports non‐uniform node sizes, and performs comparably to state‐of‐the‐art algorithms.
Ugur Dogrusoz, Hamza Islam, Hasan Balci
wiley   +1 more source

Recent Trends in Inverse Rendering

open access: yesComputer Graphics Forum, EarlyView.
This survey reviews 84 papers published between 2020 and 2025 on inverse rendering methods, introducing a taxonomy based on input data, scene representations, optimization strategies, and evaluation methods. We analyze emerging trends in neural, differentiable, and Gaussian‐splatting approaches, discuss applications, and identify key challenges and ...
S. Ullah, F. Pellacini, A. Giachetti
wiley   +1 more source

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