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This is an attempt to explore the intersection between design practices and science and technology studies (STS) beyond the classroom by taking three different case studies as starting points.
Hannah M. Varga
doaj +9 more sources
Crazy ideas or creative probes?: presenting critical artefacts to stakeholders to develop innovative product ideas [PDF]
A number of design practices derive from and develop the notion of critical theory. Notable developers of such “critical design practices” are Dunne & Raby with “critical design”, Sengers and colleagues at Cornell University's Culturally Embedded ...
Bowen, S. J.
core
ABSTRACT Chemotherapy‐induced peripheral neuropathy remains a major complication in pediatric cancer, with disrupted somatosensory and nociceptive processing being a key aspect. This review synthesizes empirical studies on alterations in somatosensory and nociceptive processing in children and adolescents with cancer.
Julia Schweiger +4 more
wiley +1 more source
The boundary flux. New perspectives for membrane process design [PDF]
In the last decades much effort was put in understanding fouling phenomena on membranes. Many new concepts have been introduced in time, and parallel to this many parameters capable to quantify fouling issues and fouling evolution.
CHIANESE, Angelo +5 more
core +1 more source
ABSTRACT Introduction Adolescent siblings of children with cancer are at elevated risk for psychosocial problems. Unfortunately, various barriers such as limited family time and resources, conflicting schedules, and psychosocial staffing constraints at cancer centers hinder sibling access to support.
Christina M. Amaro +10 more
wiley +1 more source
Treatment Decision‐Making Roles and Preferences Among Adolescents and Young Adults With Cancer
ABSTRACT Background Decision‐making (DM) dynamics between adolescents and young adults (AYAs) with cancer, parents, and oncologists remain underexplored in diverse populations. We examined cancer treatment DM preferences among an ethnically and socioeconomically diverse group of AYAs and their parents.
Amanda M. Gutierrez +14 more
wiley +1 more source
Curious Games: Game Making, Hacking and Jamming as Critical Practice
In this article we establish the affordances of game making, hacking, and jamming as critical practices in teaching and research. We explain the origins of our approach in specific teaching and research projects and consider their impact on our scholarly
Chloé Germaine, Paul Wake
doaj +1 more source
Speculative Design as Thought Experiment
Speculative design is a subsidiary field of critical design practice. It generally involves developing scenarios based on a central object, often a prototype.
Laura Barendregt, Nora S. Vaage
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This is a chapter in a book with the overall description: This is a critical time in design. Concepts and practices of design are changing in response to historical developments in the modes of industrial design production and consumption.
Mazé, Ramia +3 more
core +1 more source
ABSTRACT Background Parents of children treated for acute lymphoblastic leukemia (ALL) often experience significant caregiver burden and disruption to their well‐being. While parent quality of life (QoL) during treatment is well characterized, little is known about outcomes during early survivorship.
Sara Dal Pra +3 more
wiley +1 more source

