Results 111 to 120 of about 33,993 (219)
Games and gamification projects in the Australian public sector
Abstract This article surveys the arrival of gameful government into Australian public sector practice. Gameful government is a shorthand, descriptive term denoting the interpenetration of (video)games, and design elements and thinking from them, into public sector work.
David Threlfall, Catherine Althaus
wiley +1 more source
Local Leaflets: Constituency Issue Messaging at the 2024 General Election
Abstract The 2024 general election brought about a significant change in the parliamentary balance of power. There has already been much attention devoted to the issues that dominated the national campaign. Using original leaflet data from the OpenElections project, this study extends the focus to explore the issues emphasised in local electoral ...
Alan Duggan, Caitlin Milazzo, Siim Trumm
wiley +1 more source
Crowdsourcing lexical diversity
Lexical-semantic resources (LSRs), such as online lexicons and wordnets, are fundamental to natural language processing applications as well as to fields such as linguistic anthropology and language preservation. In many languages, however, such resources suffer from quality issues: incorrect entries, incompleteness, but also the ...
Hadi Khalilia +5 more
openaire +6 more sources
Structural change in the US office market after 2019: Evidence from lease‐level data
Abstract This article examines how the leasing activities, contract features, and pricing of the Class A office leasing market have evolved since 2019 across five major US markets: Los Angeles, the Bay Area, Dallas, Washington, DC, and New York City. Using a granular dataset of 73,508 office leases from 2010 to 2024, we find a broad‐based contraction ...
Liang Peng, Xue Xiao
wiley +1 more source
Outsourcing labour to the cloud [PDF]
Various forms of open sourcing to the online population are establishing themselves as cheap, effective methods of getting work done. These have revolutionised the traditional methods for innovation and have contributed to the enrichment of the concept ...
Corney, Jonathan R. +4 more
core +2 more sources
This paper is a preliminary review of the role and importance of crowdsourcing in contemporary media, especially in the context of journalism. Following Howe (2008), we distinguish between four crowdsourcing strategies: 1) Crowd Wisdom, 2) Crowd Creation, 3) Crowd Voting, and 4) Crowd Funding.
Gopalkrishnan Asha, Nylund Mats
openaire +3 more sources
Competing or aiming to be average?: Normification as a means of engaging digital volunteers [PDF]
Engagement, motivation and active contribution by digital volunteers are key requirements for crowdsourcing and citizen science projects. Many systems use competitive elements, for example point scoring and leaderboards, to achieve these ends.
Preist, Chris +5 more
core +1 more source
Abstract The biodiversity crisis demands new approaches to describing and characterising species that can scale beyond the capacity of professional taxonomists alone. Hundreds of millions of specimen images are now openly available, yet almost none carry structured information about the morphology they depict. We present the Descriptron‐GBIF Annotator,
Alex R. Van Dam, Francisco Hita Garcia
wiley +1 more source
The concept of Smart City aims to provide its citizens with infrastructure systems that make cities safer and more livable. One of the methods for doing so is collecting data from the crowd itself—termed crowdsourcing—and incorporating their ideas to ...
Parul Srivastava, Ali Mostafavi
doaj +1 more source
Crowdsourcing - Multitude energy
Crowdsourcing is a new approach in the work, and refers to the active participation of users in designing content on the Internet. Social network users are creators, and are able to upload their sources and information online. By integrating the creative energy of online library communities, they improve the quality of data sources (e.g.
openaire +2 more sources

