Results 141 to 150 of about 82,239 (329)
A Real‐Time Multi‐Scale Neural Representation for Complex Surface Reflectance
Abstract Recent machine learning methods have significantly advanced the state of the art in the classic problem of representing surface appearance over angle, space, and scale. The models tend, however, to be relatively heavy compared to traditional fixed‐function representations, making real‐time application challenging.
Heikki Timonen +2 more
wiley +1 more source
The CUDA implementation of the method of lines for the curvature dependent flows [PDF]
Tomáš Oberhuber +2 more
openalex
Massively Parallel Particle Simulations on Graphics Processing Units with CUDA [PDF]
Katrin Fischer, Georg‐Peter Ostermeyer
openalex +1 more source
Abstract While semi‐analytical boundary handling techniques have proven effective for modeling particle‐based fluid‐solid interactions, they can become unstable when applied to mesh boundaries undergoing dynamic motion or featuring complex, sharp geometries.
Junyuan Liu +5 more
wiley +1 more source
Real-Time CGH Generation by CUDA-OpenGL Interoperability for Adaptive Beam Steering with a MEMS Phase SLM [PDF]
Chin-I Tang +2 more
openalex +1 more source
Variable‐Rate Texture Compression: Real‐Time Rendering with JPEG
Abstract Although variable‐rate compressed image formats such as JPEG are widely used to efficiently encode images, they have not found their way into real‐time rendering due to special requirements such as random access to individual texels. In this paper, we investigate the feasibility of variable‐rate texture compression on modern GPUs using the ...
Elias Kristmann +2 more
wiley +1 more source
Rendimiento y análisis energético en formación de haz con GPGPU-Sim
Las unidades de procesamiento gráfico (GPU) se utilizan actualmente en una amplia gama de aplicaciones científicas y comerciales. Estos son de las primeras plataformas de energía eficientes y asequibles para el procesamiento de datos en paralelo.
Rafael Alejandro Vejarano, Jeong-Gun Lee
doaj
Parallel DNA Sequence Alignment on High-Performance Systems with CUDA and MPI [PDF]
Linus Zwaka
openalex +1 more source
Neural Local Inter‐reflection Modeling for Garment Fold Rendering
Abstract Realistic garment rendering requires simulating complex multi‐bounce light paths within intricate fold geometries. In these regions, conventional path tracing is computationally expensive as light becomes trapped, necessitating high bounce counts for convergence.
Jooeun Son +4 more
wiley +1 more source
A MPI + OpenMP + CUDA Hybrid Parallel Scheme for MT Occam Inversion
Yu Liu, Renhao Xiong, Renhao Xiong
openalex +1 more source

