Results 11 to 20 of about 22,966,310 (260)

Count Me In: The Dimensions of social inclusion through Culture, Media & Sport (Executive Summary) [PDF]

open access: yes, 2002
This study was set up to examine claims made for the ability of cultural projects to promote social inclusion (cultural projects are here taken to include those incorporating sport, the arts, media, heritage and outdoor adventure).
Hylton, K   +5 more
core   +7 more sources

Perceived Information Overload and Unverified Information Sharing on WeChat Amid the COVID-19 Pandemic: A Moderated Mediation Model of Anxiety and Perceived Herd

open access: yesFrontiers in Psychology, 2022
Individuals’ unverified information sharing on social media, namely, sharing information without verification, is a major cause of the widespread misinformation amid the COVID-19 pandemic.
Qing Huang   +3 more
doaj   +1 more source

Locating Imagination in Popular Culture [PDF]

open access: yes, 2021
Locating Imagination in Popular Culture offers a multi-disciplinary account of the ways in which popular culture, tourism and notions of place intertwine in an environment characterized by ongoing processes of globalization, digitization and an ...

core   +1 more source

A focus on collaboration: Fostering Australian screen production students’ teamwork skills.

open access: yesJournal of Teaching and Learning for Graduate Employability, 2017
Recent research undertaken in Australia and abroad suggests that the development of effective collaboration skills is a significant factor affecting the successful employment of graduate screen practitioners.
Kath Dooley, Larissa Sexton-Finck
doaj   +1 more source

Literacy at play: an analysis of media literacy games used to foster media literacy competencies

open access: yesFrontiers in Communication, 2023
Media literacy is considered one of the key competencies to acquire in the 21st century. With games being recognized as having a large potential to train and educate, a wide range of games focusing on media literacy related topics such as fake news games,
René Glas   +4 more
doaj   +1 more source

The concept of “dialogical soul” by Joseph Ratzinger against the latest concepts of neuroscience

open access: yesScientia et Fides, 2017
The concept of the dialogical soul proposed by Joseph Ratzinger is a contemporary attempt to describe the anthropology of humanity in terms of basic, fundamental theological concepts.
Monika Szetela, Grzegorz Osiński
doaj   +1 more source

Colombian politicians and Twitter usage: on the path to gender parity

open access: yesPolitical Research Exchange, 2023
This article aims to determine whether there are gender-based differences in using Twitter. For this purpose, 518,156 tweets from 280 Colombian Congress members were analysed.
Angie K. González, Carme Ferré-Pavia
doaj   +1 more source

Organizational Building Blocks for Blockchain Governance: A Survey of 241 Blockchain White Papers

open access: yesFrontiers in Blockchain, 2021
Governance for centralized organizational structures has long roots and well-developed frameworks, including for various specialty areas, such as IT or data governance.
Petri Honkanen   +3 more
doaj   +1 more source

Noosphere: Does the Internet Provide an Evolutionary Leap to a Higher Level of Collective Intelligence? [PDF]

open access: yesIn Medias Res, 2015
The neologism noosphere signifies global human consciousness. According to T. de Chardin, it is the third stage in the development of the earth, after the geosphere and the biosphere.
Tatjana Milivojević   +2 more
doaj  

Media education as counterpoint to the devastation of public information in Serbia [PDF]

open access: yesMegatrend Revija, 2020
In modern information and IT society, creativity is elevated to a pedestal as a condition for market success, but also survival. In other words, in post-industrial production, or the entire economy, and certainly media companies, which of course operate ...
Torlak Nada, Jokić Momčilo
doaj  

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