Results 271 to 280 of about 7,304,657 (316)
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2020
Any exploitation of health data requires above all exploitable data irrespective of whether they comprise decision-making information, artificial intelligence, or more traditional analyses. This apparent truism has serious implications that must be measured. Data are real raw material on which potential prospects offered by their use depend.
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Any exploitation of health data requires above all exploitable data irrespective of whether they comprise decision-making information, artificial intelligence, or more traditional analyses. This apparent truism has serious implications that must be measured. Data are real raw material on which potential prospects offered by their use depend.
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Design for acquisition: principles of knowledge-system design to facilitate knowledge acquisition
International Journal of Man-Machine Studies, 1987The problem of knowledge acquisition is viewed in terms of the incongruity between the representational formalisms provided by an implementation (e.g. production rules) and the formulation of problem-solving knowledge by experts. The thesis of this paper is that knowledge systems can be designed to facilitate knowledge acquisition by reducing ...
Thomas R. Gruber, Paul R. Cohen
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Designing for designers: Insights into the knowledge users of inclusive design
Applied Ergonomics, 2015Over the last twenty years, research on inclusive design has delivered a wealth of publications and initiatives, forming an emerging knowledge base for inclusive design. The inclusive design knowledge base breaks down into two discrete areas - understanding end users from many different perspectives, and understanding the information needs of the ...
Hua, Dong +3 more
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2015
Entwerfer und Entwurfsdisziplinen reklamieren gegenwärtig selbstbewusst,dass durch Entwerfen neues Wissen generiert wird. Prozessorientierte Abläufe im kreativen Schaffen wie Entwurfsergebnisse in Form realisierter Projekte erweitern ständig den eigenen Wissensstand und den Wissensstand anderer Disziplinen.
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Entwerfer und Entwurfsdisziplinen reklamieren gegenwärtig selbstbewusst,dass durch Entwerfen neues Wissen generiert wird. Prozessorientierte Abläufe im kreativen Schaffen wie Entwurfsergebnisse in Form realisierter Projekte erweitern ständig den eigenen Wissensstand und den Wissensstand anderer Disziplinen.
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Domain knowledge and the design process
Design Studies, 1981Abstract During the past 10 or 12 years, Artificial Intelligence researchers have explored techniques for bringing large amounts of domain knowledge to bear in solving ill-structured problems. Several programs that make use of these knowledge-based techniques are currently being developed to assist in various design tasks.
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Reusing design knowledge based on design cases and knowledge map
International Journal of Technology and Design Education, 2013Design knowledge was reused for innovative design work to support designers with product design knowledge and help designers who lack rich experiences to improve their design capacity and efficiency. First, based on the ontological model of product design knowledge constructed by taxonomy, implicit and explicit knowledge was extracted from some design ...
Cheng Yang +3 more
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Philosophy and Phenomenological Research, 1999
Ruth Millikan and Alvin Plantinga claim, roughly, that knowledge is true belief produced by processes in circumstances for which they are (successfully) designed to yield truth. Neither offers the account as a conceptual analysis of knowledge. Instead, for Plantinga it represents the core concept of knowledge characterizing central cases, and for ...
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Ruth Millikan and Alvin Plantinga claim, roughly, that knowledge is true belief produced by processes in circumstances for which they are (successfully) designed to yield truth. Neither offers the account as a conceptual analysis of knowledge. Instead, for Plantinga it represents the core concept of knowledge characterizing central cases, and for ...
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LEARNING DESIGN KNOWLEDGE AS GENERALIZATION
Cybernetics and Systems, 1998Generalizing design knowledge is a process of extracting knowledge from design-provided data. Although it is one of the most common ways of ''learning'' design knowledge, generalization has a fundamental weakness: except for special occasions, the results of generalization can never be validated.
Heng Li 0001, Xindong Wu 0001
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Design and Culture, 2014
The field of graphic design has much to offer to the emerging area referred to as knowledge design. Graphic designers have a well-developed understanding of the spatial organization of information and user experience, the rhetorical force of display, and other fundamentals of visual communication.
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The field of graphic design has much to offer to the emerging area referred to as knowledge design. Graphic designers have a well-developed understanding of the spatial organization of information and user experience, the rhetorical force of display, and other fundamentals of visual communication.
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The Tacit Nature of Design Knowledge
Technology Analysis & Strategic Management, 2000Valuable knowledge acquired by small manufacturing enterprises (SMEs) over time can be lost through the exit of staff. The difficulty of retaining knowledge lies in the fact that part of the knowledge involved is tacit in nature and is highly, if not totally, inarticulable.
Wong, W. L. P., Radcliffe, D. F.
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