Results 251 to 260 of about 13,502,506 (299)
Some of the next articles are maybe not open access.
Proceedings of the 7th International Conference on Human-Agent Interaction, 2019
This paper introduces the concept of team design patterns and proposes an intuitive graphical language for describing the design choices that influence how intelligent systems (e.g. artificial intelligence, robotics, etc.) collaborate with humans.
Diggelen, J. van, Johnson, M.
openaire +2 more sources
This paper introduces the concept of team design patterns and proposes an intuitive graphical language for describing the design choices that influence how intelligent systems (e.g. artificial intelligence, robotics, etc.) collaborate with humans.
Diggelen, J. van, Johnson, M.
openaire +2 more sources
Evolutionary patterns of design and design patterns
Proceedings International Symposium on Principles of Software Evolution, 2002Design patterns are considered well-formed language to represent software design. We propose several notions of design evolution and discuss the patterns of design evolution in terms of design patterns. First, we propose a classification of design patterns into pattern families.
openaire +1 more source
Companion to the 21st ACM SIGPLAN symposium on Object-oriented programming systems, languages, and applications, 2006
This panel will bring together the surviving authors (Erich Gamma, Richard Helm, and Ralph Johnson) of the book Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley) and it is dedicated to the memory of the fourth author John Vlissides. The discussion will focus on the beginnings of their collaboration that led to the book and
Steven Fraser 0001 +3 more
openaire +1 more source
This panel will bring together the surviving authors (Erich Gamma, Richard Helm, and Ralph Johnson) of the book Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley) and it is dedicated to the memory of the fourth author John Vlissides. The discussion will focus on the beginnings of their collaboration that led to the book and
Steven Fraser 0001 +3 more
openaire +1 more source
Proceedings. Technology of Object-Oriented Languages and Systems, TOOLS 25 (Cat. No.97TB100239), 2005
Design patterns capture recurring patterns of object-oriented design. This tutorial will provide a perspective on what it’s like to design and implement applications against a backdrop of design patterns. Furthermore, by carrying the designs through to implementation, we will demonstrate the way in which design patterns may or may not be reflected ...
James Noble 0001, John Potter
openaire +2 more sources
Design patterns capture recurring patterns of object-oriented design. This tutorial will provide a perspective on what it’s like to design and implement applications against a backdrop of design patterns. Furthermore, by carrying the designs through to implementation, we will demonstrate the way in which design patterns may or may not be reflected ...
James Noble 0001, John Potter
openaire +2 more sources
1998
The ability to re-engineer object-oriented systems has become a vital matter in today’s software industry. Early adopters of the object-oriented programming paradigm are now facing the problem of transforming their object-oriented “legacy” systems into full-fledged frameworks.
Serge Demeyer +2 more
openaire +1 more source
The ability to re-engineer object-oriented systems has become a vital matter in today’s software industry. Early adopters of the object-oriented programming paradigm are now facing the problem of transforming their object-oriented “legacy” systems into full-fledged frameworks.
Serge Demeyer +2 more
openaire +1 more source
Proceedings of the nineteenth ACM conference on Hypertext and hypermedia, 2008
This poster aims at motivating the hypermedia community to identify and describe hypermedia patterns focusing on software design. Design patterns support a shared vocabulary and a shared understanding about design models. In addition, they facilitate reusing prior experience for new designs. An example hypermedia design pattern is provided.
openaire +1 more source
This poster aims at motivating the hypermedia community to identify and describe hypermedia patterns focusing on software design. Design patterns support a shared vocabulary and a shared understanding about design models. In addition, they facilitate reusing prior experience for new designs. An example hypermedia design pattern is provided.
openaire +1 more source
Constraints as a design pattern
2015 ACM International Symposium on New Ideas, New Paradigms, and Reflections on Programming and Software (Onward!), 2015Imperative programming has great merits. As the ubiquitous style, it is familiar, and its linear and step by step nature is favored by the human mind. Experienced programmers, however, are aware of its major flaw: it is easy for meanings to get lost in piles of code, making software hard to understand, extend, and debug. Constraint-based programming as
Hesam Samimi +3 more
openaire +1 more source
Proceedings of the 30th international conference on Software engineering, 2008
In computer science curricula the two areas programming and software engineering are usually separated. In programming students learn an object oriented language and then deepen their knowledge in other languages, algorithms and data structures. On the other hand software engineering starts with discussing processes and then addresses topics like ...
Christoph Denzler, Dominik Gruntz
openaire +2 more sources
In computer science curricula the two areas programming and software engineering are usually separated. In programming students learn an object oriented language and then deepen their knowledge in other languages, algorithms and data structures. On the other hand software engineering starts with discussing processes and then addresses topics like ...
Christoph Denzler, Dominik Gruntz
openaire +2 more sources
Proceedings of the 33rd Annual Hawaii International Conference on System Sciences, 2005
Design Patterns provide a "higher-level" view of interactions among collections of objects. They are a response to a common problem in large, object-oriented systems: there is no explicit representation of the patterns of activity of collections of objects.
openaire +1 more source
Design Patterns provide a "higher-level" view of interactions among collections of objects. They are a response to a common problem in large, object-oriented systems: there is no explicit representation of the patterns of activity of collections of objects.
openaire +1 more source
Journal of the Operational Research Society, 1984
Abstract Patterned systems design (PSD) is a methodology for producing user-friendly DP systems. It is based on ensuring that systems conform to standard patterns, which can readily be recognized. It is machine-independent and also produces significant benefits in all aspects of the design, development and maintenance of DP systems.
openaire +1 more source
Abstract Patterned systems design (PSD) is a methodology for producing user-friendly DP systems. It is based on ensuring that systems conform to standard patterns, which can readily be recognized. It is machine-independent and also produces significant benefits in all aspects of the design, development and maintenance of DP systems.
openaire +1 more source

