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Sensory design for virtual environments

ACM SIGGRAPH 2003 Sketches & Applications, 2003
The Sensory Environments Evaluation (SEE) Project seeks to formulate a new design methodology for virtual environments that utilize multiple sensory inputs to induce presence. Deviating from virtual reality's twenty-year focus on photo-realism, our "feels-real" design alternative aims directly at understanding the interdependencies of sensory stimuli ...
Jackie Morie   +8 more
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A Virtual Assembly Design Environment

Proceedings IEEE Virtual Reality (Cat. No. 99CB36316), 2003
The Virtual Assembly Design Environment (VADE) is a virtual reality (VR) based engineering application which allows engineers to evaluate, analyze, and plan the assembly of mechanical systems. This system focuses on utilizing an immersive virtual environment tightly coupled with commercial computer aided design (CAD) systems.
Sankar Jayaram   +4 more
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Virtual Prototyping: The Integration of Design and Virtual Reality

2000
The increasing competitiveness in the manufacturing industry forces companies to reduce development costs and time, and to increase product innovation, quality and flexibility, to react quickly to new customers requirements. In this context, one of the main objectives is to replace a great part of physical mock-ups with digital models — the so called ...
Antonio Gomes de Sá, Joachim Rix
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Design of virtual spaces and virtual environments

SPIE Proceedings, 1992
Two examples of displays designed to aid spatial maneuvering are described. The first, a perspective format for a commercial air traffic display, illustrates how geometric distortion may be introduced to insure that an operator can understand a depicted three-dimensional situation.
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The Design Method of the Virtual Teacher

Proceedings of the 7th International Conference on Human-Agent Interaction, 2019
Using robots and virtual agents as teachers in education is one of the most important fields in HAI. Many pieces of work have been published; however, little has been reported on the relationship between the subject on which a virtual teacher (VT) gives a lesson and the appearance of the VT.
Tetsuya Matsui, Seiji Yamada
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Virtual by design

The Structural Engineer, 2016
Institution Past President, Tim Ibell, welcomes the creative possibilities of the digital revolution in structural engineering and urges universities to widen the appeal of the profession to school-leavers with interests other than maths and physics.
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Virtual network scheduling design

2014 IEEE 3rd International Conference on Cloud Networking (CloudNet), 2014
Network virtualization provides an effective means of supporting multiple client infrastructures over a physical substrate. Now over the years, many different provisioning algorithms have been developed for network virtualization services, most recently driven by the growth in new cloud-computing paradigms.
Hao Bai   +4 more
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Design of a virtual trainer for exergaming

Proceedings of the Australasian Computer Science Week Multiconference, 2016
Exergames are becoming increasingly popular as a way of motivating people to exercise. However, merely adding exercise elements to a game may not achieve the desired level of motivation and long term adherence. By designing an exergame which takes into account the user's personality profile, the user's level of motivation to play the game and thus ...
Lindsay Alexander Shaw   +5 more
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Virtual Design Teams in Virtual Worlds

2016
Design innovation increasingly requires cross-functional virtual teams and is becoming plural, collaborative and distributed. In order for global companies to compete they must be able to sync with the rapidly increasing pace of change and be able to tap the international talent that may, in the future, only connect via virtual worlds and virtual ...
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Collaborative Design in Virtual Environments

2011
Preface, by Xiangyu Wang and Jerry Jen-Hung Tsai: I Virtual Environments for Design: Fundamentals: 1 Designers and Collaborative Virtual Environments, by Mary Lou Maher 2 Visual-Spatial Learning and Training in Collaborative Design in Virtual Environments, by Maria Kozhevnikov and Andre Garci II Representation and Embodiments in Collaborative Virtual ...
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