Production of 3D printed biomodels of the canine brain for veterinary neuroanatomy teaching
Abstract Teaching neuroanatomy presents multiple challenges to both students and teachers, as it is a subject with highly dense content that commonly causes the development of aversion by students, a phenomenon referred to as “neurophobia,” which has been documented in human and veterinary medicine students.
João Victor Barbosa Tenório Fireman +1 more
wiley +1 more source
OCD Compulsions as Aberrant Integration of Uncertainty from Local Goals to Global Goals. [PDF]
Geana A +3 more
europepmc +1 more source
Immersive virtual reality as a teaching tool in neuroanatomy: A scoping review
Abstract Basic core courses in various undergraduate programs, such as neuroanatomy, pose a challenge for students due to the large volume and complexity of the content. In this context, educational technologies such as immersive virtual reality (IVR), which allow students to actively interact with learning materials, offer a complementary pedagogical ...
Nathálya Gardênia de Holanda Marinho Nogueira +7 more
wiley +1 more source
From virtual attachments to real-world fertility desires: emotional pathways in game character attachment and parasocial relationships. [PDF]
Qi Y, Jie G, Yun D, Zhuo DY.
europepmc +1 more source
Beyond knowledge: Cultivating noncognitive skills and attributes through anatomy education
Abstract Anatomy education has historically prioritized cognitive knowledge acquisition and technical skills, such as spatial awareness and manual dexterity. Noncognitive attributes, essential for early‐stage learners, such as social skills, motivation, emotional intelligence, self‐regulation, self‐efficacy, and resilience, have remained comparatively ...
Renato Lopes Previdelli +1 more
wiley +1 more source
Deceptive actions in combat sports: an antagonistic decision-making perspective from the lens of "<i>Shi</i>". [PDF]
Wenfu Z.
europepmc +1 more source
Feedback strategies: Applying theory to practice
Abstract Feedback is a cornerstone of the learning process, as evidenced by extensive educational research on enhancing its process and impact. However, learners consistently rate the quality of feedback lower compared to other aspects of teaching. Over the past decade, feedback models have shifted from a traditional, one‐way transmission from educator
Jenny Clancy +2 more
wiley +1 more source
Evaluating a digital serious game for learning medical terminology in a randomized controlled trial. [PDF]
Kimiafar K +9 more
europepmc +1 more source
Abstract Gamified teaching approaches are increasingly used in higher education, making it essential to examine the gameful experience resulting from interaction with educational game elements. This study aimed to evaluate undergraduate health science students' gamified learning experience using the Gamified Experience Measurement Scale in Education ...
David Martin‐Hidalgo +3 more
wiley +1 more source

