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Digital Art Events and Digital Art Museums
2021The development of information communication technologies and the increase in use have made it utilized as a tool for cultural and artistic production. Digital art, where technology and art coexist, has created a free working space for the artist. Digital art is a contemporary type of art that includes many different art methods such as sound art ...
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CHI '13 Extended Abstracts on Human Factors in Computing Systems, 2013
In this SIG for the Digital Arts Community, we respond to the conference theme of changing perspectives by offering challenging perspectives. The challenge comes in a two-way exchange between Digital Art and HCI. On the one side we have the making of new and unique forms, i.e. synthesis.
David England +4 more
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In this SIG for the Digital Arts Community, we respond to the conference theme of changing perspectives by offering challenging perspectives. The challenge comes in a two-way exchange between Digital Art and HCI. On the one side we have the making of new and unique forms, i.e. synthesis.
David England +4 more
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CHI '12 Extended Abstracts on Human Factors in Computing Systems, 2012
This SIG examines the vexed question of evaluation of Digital Art and how lessons on evaluation can be exchanged between the arts and mainstream HCI. We start by looking at critiques of standard approaches to evaluation in HCI. We then look at approaches, which have been developed in Digital Art to merge qualitative and quantitative methods.
David England +5 more
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This SIG examines the vexed question of evaluation of Digital Art and how lessons on evaluation can be exchanged between the arts and mainstream HCI. We start by looking at critiques of standard approaches to evaluation in HCI. We then look at approaches, which have been developed in Digital Art to merge qualitative and quantitative methods.
David England +5 more
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CHI '13 Extended Abstracts on Human Factors in Computing Systems, 2013
This panel considers the relationships between the interactive arts, audience engagement and experience design. What might each offer the other? Engagement and experience are central to current HCI thinking. We will present and argue about the research issues of defining and understanding audience/user engagement and experience in the context of art.
Ernest Edmonds +5 more
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This panel considers the relationships between the interactive arts, audience engagement and experience design. What might each offer the other? Engagement and experience are central to current HCI thinking. We will present and argue about the research issues of defining and understanding audience/user engagement and experience in the context of art.
Ernest Edmonds +5 more
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ACM SIGGRAPH Computer Graphics, 1995
Digital art is everywhere changing our perceptions of what art is and what it will become. As technological expression has developed as a new language, certain concerns have arisen indicating the degree to which society understands the technology.In the mid 1960s, when computer-mediated art was first shown publicly, one of the first concerns voiced by ...
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Digital art is everywhere changing our perceptions of what art is and what it will become. As technological expression has developed as a new language, certain concerns have arisen indicating the degree to which society understands the technology.In the mid 1960s, when computer-mediated art was first shown publicly, one of the first concerns voiced by ...
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2023
Em pleno século XXI, a Média Arte Digital é parte constituinte da formação integral dos mais jovens. O acesso online, em equipamentos portáteis, facilita o acesso rápido, imediato e ao vivo, em qualquer espaço, formal ou informal, a diversos conteúdos.
Venturinha Jermias, Sílvia +2 more
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Em pleno século XXI, a Média Arte Digital é parte constituinte da formação integral dos mais jovens. O acesso online, em equipamentos portáteis, facilita o acesso rápido, imediato e ao vivo, em qualquer espaço, formal ou informal, a diversos conteúdos.
Venturinha Jermias, Sílvia +2 more
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Digital Arts – Digital Literatures
2022Multimedia arts is the general name of art practices using digital technologies of the second half of the century. There are many derivatives such as computer art, software art, virtual art, interactive art, net art and video art. These were first called digital arts in the late 1980s; Then, in the early 2000s, the expression computer arts is preferred
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Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts, 2008
In this paper, we describe a review of existing Web 2.0 applications and the current or potential usability of them during the lifecycle of digital art projects. More specifically, we outline the characteristics of the various digital art categories, and the features that need to be supported.
Sotiris P. Christodoulou +1 more
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In this paper, we describe a review of existing Web 2.0 applications and the current or potential usability of them during the lifecycle of digital art projects. More specifically, we outline the characteristics of the various digital art categories, and the features that need to be supported.
Sotiris P. Christodoulou +1 more
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2019
The emergence of digital technologies has impacted not only the nature of museums as institutions, but also the practice of artists. Consequently, artworks which employ digital media (such as video and software) in their access or display are making their way into permanent collections in increasing numbers.
Patrícia Falcão, Tom Ensom
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The emergence of digital technologies has impacted not only the nature of museums as institutions, but also the practice of artists. Consequently, artworks which employ digital media (such as video and software) in their access or display are making their way into permanent collections in increasing numbers.
Patrícia Falcão, Tom Ensom
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2020
International Journal for Digital Art History, No 5 (2020): History of Digital ...
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International Journal for Digital Art History, No 5 (2020): History of Digital ...
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