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Digital humanities, digital hegemony

ACM SIGCAS Computers and Society, 2016
The digital humanities represent, for many researchers, the potential for extending their research in terms of audience, scope, methods, and opportunity for interdisciplinary collaboration. Ideally, this potential should also extend access to cultural engagement and preservation for marginalized groups.
John D. Martin, Carolyn Runyon
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Digital Humanities or Digital Versus Humanities

2014
This paper focuses on the impact of digitization on humanities, especially on history as a science and on contemporary Serbian historiography. The main topics are how, why and in which way the new technologies are changing the research process, and what the main current and present challenges are.
Fostikov, Aleksandra, Isailović, Neven
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Critical Appraisal of Using Digital Human Model, Virtual Human, Human Digital Twin and Digital Twin

2023
Abstract: This paper addresses the need to define and discuss the relationship between the digital human model, the human digital twin and the digital twin. Nowadays, in scientific literature, the new terms human digital twin or digital twin are mentioned in different fields of applications, omitting the concept digital human model. However, a model is
Sofia Scataglini, Steven Truijen
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Digital Humanities

Informatik-Spektrum, 2016
Digital humanities is an umbrella term for theories, methodologies, and practices related to humanities scholarship that use the digital computer as an integrated and essential part of its research and teaching activities. The computer can be used for establishing, finding, collecting, and preserving material to study, as an object of study in its own ...
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Digital humanism.

History of Psychology, 2018
Much history of psychology presumes a discordance between its humanistic methods and the focus on rigorous statistical reasoning that is typical of the field it studies. However, the conditions of abundant data typical of digital humanities tend to relax the constraints of tests of significance and to allow greater freedom to try out alternative ...
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Digital humans

ACM SIGGRAPH 2002 conference abstracts and applications, 2002
Computer graphics technology has progressed to the point where it is possible to create digital humans that are virtually indistinguishable from the real items. The potential benefits are immense, but there are implications to consider as well, in a range of applications that includes film, video, the Web, and gaming. This panel of experts from diverse
Norman I. Badler   +4 more
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Digital humanities

Proceedings of the 43rd ACM technical symposium on Computer Science Education, 2012
This discussion will connect instructors who are reaching out to their colleagues in the humanities to discover areas of collaboration. It focuses on what these disciplines have to contribute to our knowledge of computing and how computational thinking informs these disciplines.
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