Results 101 to 110 of about 3,565,599 (390)
ABSTRACT This article reflects on the construction of a supportive community of Black Afro‐diasporic graduate students and their supervisors researching issues relating to race in the field of education in Australia. It draws on the concept of marronage—a term rooted in the fugitive act of becoming a maroon, where enslaved people enacted an escape in ...
Hellen Magoi +6 more
wiley +1 more source
Ensuring quality education for all students requires teachers to possess knowledge and skills in utilising digital technologies effectively for teaching and learning.
S. Getenet +4 more
semanticscholar +1 more source
Islamic Financial Literacy In Digital Age: The Role Of Social Capital And Digital Literacy
Purpose: This study investigates the influence of digital literacy and social capital on Islamic financial literacy among millennials in Indonesia, focusing on their ability to utilize digital platforms and social networks for financial education and ...
Mesi Herawati, Muhamad Mukhsin
doaj +1 more source
Purpose: Digital technologies have transformed what it means to be literate and to experience literacy. Various literacies have been coined to capture this transformation including established literacies like computer literacy, information literacy ...
Stordy, P.
core +1 more source
Developing digital literacy in construction management education: a design thinking led approach [PDF]
Alongside the digital innovations in AEC (Architectural, Engineering and Construction) practice, are calls for a new type of digital literacy, including a new information-based literacy informed by creativity, critical analysis and the theoretical and ...
Awad, Ramsey, Jupp, Julie
core +1 more source
Digital Literacy Learning In Higher Education Through Digital Storytelling Approach [PDF]
It is necessary to develop digital literacy skills with which students can communicate and express their ideas effectively using digital media. The educational sectors around the world are beginning to incorporate digital literacy into the curriculum ...
Chan, BSK, Chiu, KF, Churchill, D
core +1 more source
This study utilised students' online engagement, digital technology attitude, digital literacy, and self-efficacy theories to develop and test a model connecting these factors within a regional university in Australia.
S. Getenet +3 more
semanticscholar +1 more source
Digital tracking, gamification, social media, and AI: How technology influences motivation
Abstract Digital tools, from activity trackers and calorie‐counting apps to learning platforms and AI‐coaches, underlie much of consumers' goal pursuit. Yet features that inspire motivation can also undermine it. When do technologies motivate, and when do they backfire?
Kaitlin Woolley, Marissa A. Sharif
wiley +1 more source
Reading Videogames as (authorless) Literature [PDF]
This article presents the outcomes of research, funded by the Arts and Humanities Research Council in England and informed by work in the fields of new literacy research, gaming studies and the socio-cultural framing of education, for which the videogame
Andrews B. +36 more
core +1 more source
Objective To identify and summarize existing telerehabilitation interventions for people living with rheumatic and musculoskeletal diseases (RMDs), including the rehabilitation components, the technology used, the type of health care professional (HCP) interaction, and how the effectiveness is evaluated.
Thomas A. Ingram +5 more
wiley +1 more source

