Research on Dirichlet Process Mixture Model for Clustering
Biyao Zhang +3 more
openaire +3 more sources
Volume Quantization with Flexible Singularities for Hexahedral Meshing
Abstract We present a novel algorithm for quantization and subsequent hexahedral mesh generation from seamless volumetric maps. Quantization is the process of choosing integers that represent the numbers of hexahedral elements to be placed in each region of the volume, and transforming the seamless map into an integer‐grid map matching that choice ...
H. Brückler, M. Campen
wiley +1 more source
A Predictive Study of Dirichlet Process Mixture Models for Curve Fitting. [PDF]
Wade S, Walker SG, Petrone S.
europepmc +1 more source
Skeletal‐Driven Animation of Anatomical Humans via Neural Deformation Gradients
Abstract Most real‐time animation techniques for digital humans are limited to deforming the outer skin surface. Geometric skinning methods are highly efficient but struggle with artifacts such as collapsing joints or self‐intersections when animating inner anatomy along with the outer skin.
G. Nolte +3 more
wiley +1 more source
A Dirichlet process mixture model for survival outcome data: assessing nationwide kidney transplant centers. [PDF]
Zhao L, Shi J, Shearon TH, Li Y.
europepmc +1 more source
Non‐Rigid 3D Shape Correspondences: From Foundations to Open Challenges and Opportunities
Abstract Estimating correspondences between deformed shape instances is a long‐standing problem in computer graphics; numerous applications, from texture transfer to statistical modelling, rely on recovering an accurate correspondence map. Many methods have thus been proposed to tackle this challenging problem from varying perspectives, depending on ...
A. Zhuravlev +14 more
wiley +1 more source
scDAC: deep adaptive clustering of single-cell transcriptomic data with coupled autoencoder and Dirichlet process mixture model. [PDF]
An S +10 more
europepmc +1 more source
Establishing Shape Correspondences: A Survey
Abstract Shape correspondence between surfaces in 3D is a central problem in geometry processing, concerned with establishing meaningful relations between surfaces. While all correspondence problems share this goal, specific formulations can differ significantly: Downstream applications require certain properties that correspondences must satisfy ...
A. Heuschling, H. Meinhold, L. Kobbelt
wiley +1 more source
On Bending in the As‐Rigid‐As‐Possible Deformation Energy
Abstract The well‐established As‐Rigid‐As‐Possible (ARAP) energy has various forms. For surface deformation, commonly used energies contain an implicit bending penalty. We present a natural, continuous generalization that incorporates multiple ARAP versions with an implicit, user‐controllable bending penalty.
Ugo Finnendahl, Marc Alexa
wiley +1 more source
LORAMI: Low‐Rank Adaptation for Multi‐Identity Physics‐Based Face Rigs
Abstract Physics‐based simulation can augment facial rigs with high‐quality deformations, but at steep computational costs. While neural surrogates can substantially reduce computation time, existing methods do not generalize across identity variations and instead require expensive per‐case retraining.
D. Corigliano +3 more
wiley +1 more source

