Results 291 to 300 of about 4,145,145 (356)

Effects of Field of View on Egocentric Distance Perception in Virtual Reality

International Conference on Human Factors in Computing Systems, 2022
We performed a mixed-design study with 56 participants to compare the effect of horizontal FOV (hfov) and vertical FOV (vfov) on egocentric distance perception in four different realistic virtual environments (VEs).
Sina Masnadi   +3 more
semanticscholar   +1 more source

Distance Perception with a Video See-Through Head-Mounted Display

International Conference on Human Factors in Computing Systems, 2021
In recent years, pass-through cameras have resurfaced as inclusions for virtual reality (VR) hardware. With modern cameras that now have increased resolution and frame rate, Video See-Through (VST) Head-Mounted Displays (HMD) can be used to provide an ...
Kevin P. Pfeil   +4 more
semanticscholar   +1 more source

Field of View Effect on Distance Perception in Virtual Reality

2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 2021
Recent state-of-the-art Virtual Reality (VR) Head-Mounted Displays (HMD) provide wide Field of Views (FoV) which were not possible in the past. Due to this development, HMD FoVs are now approaching a level that parallels natural human eyesight.
Sina Masnadi   +3 more
semanticscholar   +1 more source

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