Results 41 to 50 of about 52,315 (188)

SenToy and FantasyA: evaluating affective gaming [PDF]

open access: yes, 2003
Gaming is a highly relevant application area for Intelligent Agents and Human Computer Interaction (HCI). Computer games bring us a full set of new gaming experiences where synthetic characters take on the main role.Using affective input in the ...
Bullock, Adrian, Gambäck, Björn
core   +1 more source

PlayeRank: data-driven performance evaluation and player ranking in soccer via a machine learning approach

open access: yes, 2019
The problem of evaluating the performance of soccer players is attracting the interest of many companies and the scientific community, thanks to the availability of massive data capturing all the events generated during a match (e.g., tackles, passes ...
Cintia, Paolo   +5 more
core   +1 more source

Lost in Evaluation: The Intricacies of First‐ and Second‐Order Evaluations in Auditors' Promotion Committees in the Big 4 Audit Firms

open access: yesContemporary Accounting Research, EarlyView.
ABSTRACT The evaluation of auditors in the Big 4 audit firms has largely remained a “black box” in accounting and audit research. Little is known about how these processes operate within audit firms or how they relate to promotion decisions. This study addresses this gap by providing direct insight into promotion committee decision‐making.
Claire Garnier   +2 more
wiley   +1 more source

STRUCTURAL AND METHODICAL MODEL OF INCREASING THE LEVEL OF THEORETICAL TRAINING OF CADETS USING INFORMATION AND COMMUNICATION TECHNOLOGIES

open access: yesСовременные информационные технологии и IT-образование, 2018
Features of training in higher educational institutions of system of EMERCOM of Russia demand introduction of the new educational techniques and the technical means directed on intensification of educational process, providing an opportunity of ...
Vladislav V. Bulgakov, Igor A. Malyj
doaj   +1 more source

Near-Optimal Pure Exploration in Matrix Games: A Generalization of Stochastic Bandits & Dueling Bandits

open access: yes, 2023
22 pages, 5 ...
Maiti, Arnab   +3 more
openaire   +2 more sources

UAV Air Game Maneuver Decision-Making Using Dueling Double Deep Q Network with Expert Experience Storage Mechanism

open access: yesDrones, 2023
Deep reinforcement learning technology applied to three-dimensional Unmanned Aerial Vehicle (UAV) air game maneuver decision-making often results in low utilization efficiency of training data and algorithm convergence difficulties. To address these issues, this study proposes an expert experience storage mechanism that improves the algorithm’s ...
Jiahui Zhang   +4 more
openaire   +2 more sources

Medical Knowledge Integration Into Reinforcement Learning Algorithms for Dynamic Treatment Regimes

open access: yesInternational Statistical Review, EarlyView.
Summary The goal of precision medicine is to provide individualised treatment at each stage of chronic diseases, a concept formalised by dynamic treatment regimes (DTR). These regimes adapt treatment strategies based on decision rules learned from clinical data to enhance therapeutic effectiveness.
Sophia Yazzourh   +3 more
wiley   +1 more source

Selecting a pooling equilibrium in a signaling game with a bounded set of signals [PDF]

open access: yes, 2019
In this paper, we study a general class of monotone signaling games, in which the support of the signal is limited or the cost of the signal is sufficiently low and as a result, there are multiple pooling equilibria.
Ropero García, Miguel Ángel
core  

Winning is not the only metric: the complexity of control manipulation in knockout tournaments for a redefined goal

open access: yesInternational Transactions in Operational Research, EarlyView.
Abstract We study control manipulation by generalizing the notion of success in knockout tournaments. The definition of success can be broadened to include other concepts of accomplishment rather than focusing solely on the identity of the tournament winner. Manipulation can be done in favor of diverse stakeholders.
Hadassa Daltrophe   +2 more
wiley   +1 more source

Utility-based Dueling Bandits as a Partial Monitoring Game

open access: yes, 2015
Partial monitoring is a generic framework for sequential decision-making with incomplete feedback. It encompasses a wide class of problems such as dueling bandits, learning with expect advice, dynamic pricing, dark pools, and label efficient prediction.
Gajane, Pratik, Urvoy, Tanguy
openaire   +2 more sources

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