Results 261 to 270 of about 4,934,646 (307)
Some of the next articles are maybe not open access.
Nature, 1992
Physics of Climate. By Jose P. Peixoto and Abraham H. Oort. IOP/AIP: 1992. Pp. 520. £66, $95 (hbk); £31.25, $45 (pbk).
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Physics of Climate. By Jose P. Peixoto and Abraham H. Oort. IOP/AIP: 1992. Pp. 520. £66, $95 (hbk); £31.25, $45 (pbk).
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Journal of the American Society for Naval Engineers, 1918
A detailed description of the method developed and used at Mare Island for dynamically balancing the rotating elements (four rotors, one large reduction gear and two propellers) of the turbine propelling machinery U. S. S. “Shaw.”
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A detailed description of the method developed and used at Mare Island for dynamically balancing the rotating elements (four rotors, one large reduction gear and two propellers) of the turbine propelling machinery U. S. S. “Shaw.”
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Dynamic balance in elite karateka
Journal of Electromyography and Kinesiology, 2015In karate, balance control represents a key performance determinant. With the hypothesis that high-level athletes display advanced balance abilities, the purpose of the current study was to quantitatively investigate the motor strategies adopted by elite and non-elite karateka to maintain balance control in competition.
Zago, Matteo +6 more
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Animating smoke with dynamic balance
Computer Animation and Virtual Worlds, 2005AbstractWe propose a numerical method for maintaining a dynamic rolling motion of animated gaseous phenomena, such as smoke, that avoids dissipation due to numerical error. We compensate for the errors induced by a semi‐Lagrangian scheme using an error estimate for each time interval.
Jin-Kyung Hong, Chang-Hun Kim
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Specificity of Learning and Dynamic Balance
Research Quarterly for Exercise and Sport, 1996Contrary to a strict specificity of learning position, Robertson, Collins, Elliott, and Starkes (1994) have reported that the balance beam performance of expert gymnasts is less affected by the withdrawal of vision than is the performance of novice gymnasts.
S, Robertson, D, Elliott
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On the theory of dynamic load balancing
GLOBECOM '03. IEEE Global Telecommunications Conference (IEEE Cat. No.03CH37489), 2004Many interesting dynamic load balancing schemes have been proposed for efficient use of the available frequency spectrum, and, in particular, to increase the capacity of congested or hot cells in a cellular network. We provide a simple theoretical framework which leads to closed-form expressions for evaluating the performance of some of the most ...
Ozan K. Tonguz, Evsen Yanmaz
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Simulating crowds with balance dynamics
ACM SIGGRAPH 2005 Posters on - SIGGRAPH '05, 2005The dynamics of walking dramatically influences the behaviors of pedestrians, yet few details of human biomechanics and walking control are addressed in crowd animations developed for virtual environments and scientific applications. People cannot stop or start instantaneously and their movements reflect an attention to balance as well as other ...
Ori P. Ratner, David C. Brogan
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Dynamic balance concept and the maintenance of the dynamic balance in humanoid robotics
2008 6th International Symposium on Intelligent Systems and Informatics, 2008One of basic characteristics of regular bipedal walk of humanoid robots is the maintenance of their dynamic balance during the walk, whereby a decisive role is played by the unpowered degrees of freedom arising at the foot-ground contact. Hence, the role of Zero-Moment Point (ZMP) as an indicator of dynamic balance is indispensable.
M. Vukobratovic, B. Borovac
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Load balancing in dynamic networks
7th International Symposium on Parallel Architectures, Algorithms and Networks, 2004. Proceedings., 2004Efficient load balancing algorithms are the key to many efficient parallel applications. Until now, research in this area mainly focused on static networks. However, observations show that diffusive algorithms, originally designed for these networks, can also be applied in nonstatic scenarios.
Robert Elsässer +2 more
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Dynamic Serious Games Balancing
2016The user’s interest in a game is difficult to be raised and even more difficult to be maintained. The game must be addictive and correspond to the users’ interest to make sure he/she doesn’t feel attracted to other competing games. Therefore specific, user-adapted mechanisms are necessary to keep their interest and motivation.
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