Results 111 to 120 of about 961,778 (301)
"What It Means to be a Digital Citizen": Using concept mapping and an educational game to explore children's conceptualization of digital citizenship. [PDF]
Zhong J, Zheng Y.
europepmc +1 more source
Invertebrates are the classic neuroscience models and should make a comeback. Invertebrate organisms can be a more ethical and cost‐effective way to move bioelectronics research forward more rapidly. ABSTRACT The accelerating development of bioelectronic neural interfaces has brought increased attention to ethical considerations surrounding in vivo ...
Eric Daniel Głowacki
wiley +1 more source
The impact of an online educational game on breast cancer awareness among university female students, Malaysia: a pilot study. [PDF]
Andrew Tong JW, Hee MQ.
europepmc +1 more source
RANCANG BANGUN GAME EDUKASI MODEL GUESSING GAME DALAM MATERI PERANGKAT KERAS KOMPUTER UNTUK SISWA SMK [PDF]
Penelitian yang berjudul “Rancang Bangun Game Edukasi Model Guessing Game Dalam Materi Perangkat Keras Komputer Untuk Siswa SMK” ini merupakan penelitian untuk mengembangkan sebuah game pembelajaran yang dikembangkan dengan model Guessing Game.
Zain, Fika Noor Fikriyati
core
What does over-fishing mean? What are the effects of over-fishing on fish stocks? Through the game in this lesson, students will understand the effects of over-fishing on the sustainability of fish stocks and, thus, the ability to meet the human demand ...
core +1 more source
Degradation Pathways of Silicon‐Based Anodes in Lithium‐Ion Batteries
Silicon‐based anodes undergo degradation through five primary pathways: (1) mechanical and structural deterioration of the active material, (2) loss of electrode integrity and electrical contact, (3) mechanical instability of the solid electrolyte interphase (SEI), characterized by repetitive fracture and deformation, (4) chemical instability of the ...
Yoon Jeong Choi +3 more
wiley +1 more source
This research aims to develop an educational board game, “Sustainable Home: Energy Challenge,” based on Monopoly by integrating sustainable development goals and renewable energy to use ChatGPT in human–computer collaboration.
Hung-Cheng Chen
doaj +1 more source
Using Out-of-Character Reasoning to Combine Storytelling and Education in a Serious Game [PDF]
To reconcile storytelling and educational meta-goals in the context of a serious game, we propose to make use of out-of-character reasoning in virtual agents.
Linssen, Jeroen, Theune, Mariët
core +2 more sources
ABSTRACT Amid rising food and fertilizer prices, understanding farmers' policy preferences is critical for effective crisis response. We use best‐worst scaling experiment to assess Kenyan mobile‐owning crop farmers' preferences for government support under high and normal price scenarios.
Mywish K. Maredia +4 more
wiley +1 more source
A Conceptual Teacher-Learner Model for a Collaborative Learning with Serious Games
This paper introduces a conceptual Teacher-Learner framework for a collaborative learning with serious games. An initial study identified twelve attributesof educational serious games that can be used to support effective learning.
Crowder, Richard M. +3 more
core

