Results 61 to 70 of about 42,641 (261)
APeriod Go: Educational board game for students’ engagement
In recent years, there has been a growing interest in utilizing game-based learning tools to enhance student engagement and educational outcomes. This study explores the use of APeriod Go, an educational board game, to enhance student engagement in ...
Ma. Lourdes M. Adizas +4 more
doaj +1 more source
Multimodal Engagement Assessment in Children During Invented Story Paradigm With a Social Robot
A multimodal framework is proposed to assess children's engagement during storytelling interactions with a social robot. Gaze, physiological, and behavioral data are combined and validated against observer ratings. An automated gaze‐labeling strategy is introduced, and supervised classifiers achieve high accuracy. The study supports scalable engagement
Laura Fiorini +7 more
wiley +1 more source
A flexible, skin‐integrated electromagnetic actuator is developed for wearable virtual/augmented reality (VR/AR) haptic systems. A tunable design model enables control over displacement and resonance frequency. The system is validated through a custom VR application with a 6 × 4 actuator array, demonstrating real‐time, spatially targeted tactile ...
Naji Tarabay +9 more
wiley +1 more source
This work presents the MicroRoboScope, a highly integrated, compact, and portable microrobotic experimentation platform combining electromagnetic and acoustic actuation with real‐time visual feedback into a single, end‐to‐end device. The system enables closed‐loop control and tracking algorithm experimentation within an accessible and unified hardware ...
Max Sokolich +4 more
wiley +1 more source
The article analyzes the innovative potential of game technology to form professional dialogical competence of students-economists. The author makes a historical excursion, which helps to look at game theory in the format of intersubject scientific ...
T T Cherkashina, A A Abbasova
doaj
Can mobile games be an option for teaching algebra?
The aim of this research is to analyze the experiences of seventh-grade students during the process of playing an educational mobile game that involves algebra topics and to reveal what they experience in such a learning environment, as part of a case ...
Hatice Kübra Güler Selek +2 more
doaj +1 more source
Penerapan Pembelajaran TGT Berbantuan Game Edukasi Terhadap Kemampuan Pemecahan Masalah Siswa
Penelitian ini bertujuan untuk mengetahui (1) hasil penerapan pembelajaran TGT berbantuan game edukasi dalam membantu siswa mencapai ketuntasan belajar, (2) kemampuan pemecahan masalah siswa dengan menggunakan pembelajaran TGT berbantuan game edukasi ...
N.I. Aristin, Z. Abidin
doaj +1 more source
Nanocellulose, derived from microcrystalline cellulose (MCC) through sulfuric acid hydrolysis or mechanical grinding to produce CNC or CNF, was tested in a rat ICP model. Particularly, CNF improved gut microbiota composition, reduced secondary bile acid metabolism, and restored bile acid homeostasis through modulation of the gut–liver axis.
Muhua Yu +18 more
wiley +1 more source
Adult Sex Ratio as a Demographic Feedback Linking Mating Systems, Parental Care, and Evolution
Breeding systems are some of the most diverse social behavior, and our team is investigation the evolutionary causes of this diversity. This review summarises our research carried out at the University of Bath. We argue that demographic components of wild populations, especially the adult sex ratio, plays a key role driving breeding system variation ...
Tamás Székely, Oscar G. Miranda
wiley +1 more source
Objective – To determine whether educational games can be designed that are both fun and effective in improving information seeking skills. Methods – Two skills that are known to be particularly difficult for students taking a required information ...
Jennifer McCabe, Steven Wise
doaj +1 more source

