Results 31 to 40 of about 1,043,716 (286)

Room escape at class: Escape games activities to facilitate the motivation and learning in computer science

open access: yesJournal of Technology and Science Education, 2017
Real-life room-escape games are ludic activities in which participants enter a room in order to get out of it only after solving some riddles. In this paper, we explain a Room Escape teaching experience developed in the Engineering School at Universitat Autònoma de Barcelona.
Carlos Borrego   +3 more
openaire   +5 more sources

UNDERSTANDING THE TRAVEL MOTIVATIONS OF POP CULTURE FANS

open access: yesEnlightening Tourism: A Pathmaking Journal, 2022
Popular culture (pop culture) events have the potential to promote tourist destinations and to generate tourism income. Travel motivation is a critical consideration for reaping these benefits since it serves as a stepping stone for event attendance and ...
Veronique Labuschagne, Elizna Burger
doaj   +1 more source

Reading of today Russian adolescents in the context of digital reality

open access: yesНаука. Культура. Общество, 2021
Reading of literature is important type of activity contributed to the formation of identity and worldview. Reading for teenagers has become an optional activity, perceived as the leisure, preference is given to watching TV, computer games, social ...
Alexandra V. BerezinР°   +1 more
doaj   +1 more source

How heritage experiential quality, heritage experiential value, heritage destination authenticity and escapism motivation enhance tourist behavioural intention towards World heritage tourism sites

open access: yesCogent Arts & Humanities
This study examined how escapism motivation mediates the nexus between heritage experiential quality and tourist behavioural intention. The study further examined the effect of heritage destination authenticity on heritage experiential quality. Data were
Masimba Elvis Manyangara   +6 more
doaj   +1 more source

Development of a water-escape motivated version of the Stone T-maze for mice [PDF]

open access: yesNeuroscience, 2010
Mice provide a highly valuable resource for investigating learning and memory processes; however, many of the established tasks for evaluating learning and memory were developed for rats. Behaviors of mice in these tasks appear to be driven by different motivational factors, and as a result, they often do not perform reliably on tasks involving rewards
P J, Pistell, D K, Ingram
openaire   +2 more sources

What drives tourist revisit intention? Destination image, escapism motivation and tourist demographics

open access: yesCogent Social Sciences
This study quantitatively examined how escapism motivation mediates and how tourist demographics moderate the nexus between destination image and tourist revisit intention. Data were randomly collected from 430 tourists visiting recreational and national
Masimba Elvis Manyangara   +2 more
doaj   +1 more source

Motivation – Mechanisms of the Mind and their Quest for Expression

open access: yes, 2023
Motivation, Motivation theory, Model of Motivation, Meta-analysis theories of ...
Mennes, Menno A.
core   +1 more source

Dactolisib outperforms Rapamycin in potentiating apoptosis induced by XPO1, Bcl‐2 and Mcl‐1 blockade in preclinical glioblastoma models

open access: yesFEBS Open Bio, EarlyView.
The PAM pathway and its impact on cellular metabolism. Color‐coded key symbols represent Rapamycin (R, orange, targeting mTOR) and Dactolisib (D, green, targeting PI3K/mTOR), indicating their sites of action. Created with BioRenders.com. Glioblastoma resists therapy through interconnected survival programs.
Kai Zhao   +23 more
wiley   +1 more source

Perceived stress of COVID-19 pandemic and problematic mobile phone use during quarantine conditions among Chinese adolescents: a mediated moderation model

open access: yesFrontiers in Psychology
The relation between perceived general stress and problematic mobile phone use (PMPU) has been well established. With the outbreak of the coronavirus disease (COVID-19), the present study was designed to examine the association between perceived stress ...
Shuyang Jiang, Lifan Zhang
doaj   +1 more source

Psychosocial factors affecting intention to play esports

open access: yesJournal of Applied Marketing Theory, 2023
According to a report by Newzoo (2023), global e-sports revenue will reach US$187.7 billion in 2023, a year-on-year increase of 2.6%. By understanding the motivations of esports players, marketers can tailor their strategies, messages, and products ...
Soojung Park, Jennifer Mak, Lei Ouyang
doaj   +1 more source

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