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Aim Increased exposure to digital gaming content among youth in recent years has raised serious health concerns. Social restrictions such as school closures, imposed worldwide because of the ongoing COVID‐19 pandemic, may increase exposure to gaming and ...
Naoki Yamamoto +7 more
doaj +1 more source
INTERNET GAMING DISORDER AMONG INDONESIAN MUSLIM UNDERGRADUATE STUDENTS
Internet Gaming Disorder Scale was originally developed to measure Internet Gaming Disorder (IGD) based on the nine criteria proposed by the Diagnostic and Statistical Manual of Mental Disorders, 5th ed. (DSM-5).
Wahidah Fitriani, Diyana Kamarudin
doaj +1 more source
Introduction Although previous studies have reported several characteristics associated with Internet gaming disorder (IGD), the influence of game genre on IGD has rarely been investigated.
Zhenjiang Liao +7 more
semanticscholar +1 more source
The influence of game genre on Internet gaming disorder
Background and aims Although Internet gaming disorder (IGD) has been investigated in detail, minimal research has been conducted regarding the influence of different game genres on IGD. The aim of this study is to compare the characteristics of members of game genre-specific groups with IGD and to identify factors associated with ...
Na, Euihyeon +7 more
openaire +3 more sources
In-game Social Interaction and Gaming Disorder: A Perspective From Online Social Capital
Background and Aims: Social interaction in the online games has been found to predict gaming disorder, but little research has examined the mechanism of this association.
Shupeng Heng +3 more
doaj +1 more source
Video Game Playing and Internet Gaming Disorder: A Profile of Young Adolescents
In recent times, growing concern has arisen regarding the utilization of technology, video games, and the emergence of internet gaming disorder (IGD), particularly among young adolescents.
M. Labrador +6 more
semanticscholar +1 more source
Cue-reactivity to distal cues in individuals at risk for gaming disorder.
BACKGROUND Gaming disorder (GD) is a disorder due to addictive behaviors (ICD-11). Cue-reactivity and craving are relevant mechanisms in the development and maintenance of addictive behaviors.
M. Diers +11 more
semanticscholar +1 more source
Effects of Communication Competency and Self-Esteem on Gaming Addiction Symptoms
Gaming behavior has become more and more popular, but there has not been any research that considers the relationship between communication competency, self-esteem, and internet gaming addiction symptoms.
İrem Şaliş, Merve Topçu Bulut
doaj +1 more source
Background Video gaming is a popular activity among young people. Time spent with gaming was found to be only moderately associated with gaming disorder.
S. Marmet +7 more
semanticscholar +1 more source
Prevalence and Predictors of Internet Gaming Disorder among Adolescents [PDF]
Internet Gaming Disorder (IGD) refers to recurring and persistent use of internet to engage in online or offline video games often with other players leading to significant impairment or distress. The aim of the present study was to assess prevalence and
Etab Hussein Mohamed +2 more
doaj +1 more source

