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Gaming Disorder in Adults with Autism Spectrum Disorder [PDF]
AbstractGaming disorder (GD) is a clinical addiction to video or internet games. This study investigated whether GD symptoms are heightened in adults with autism spectrum disorder (ASD) in comparison to a control group, and explored predictors of GD in 230 adults with ASD and 272 controls.
Alayna Murray +3 more
openaire +3 more sources
Gaming activities among adolescents have increased during the COVID-19 pandemic, bringing with it a growing concern for the potential harms of excessive gaming and its risk factors.
Seungyeon Kim +5 more
doaj +1 more source
BackgroundInternet gaming disorder has been a controversial topic for nearly a decade. Although internet addiction has been studied in medical students, there is a paucity of evidence regarding internet gaming disorder.
Siste, Kristiana +5 more
doaj +1 more source
BackgroundThe common-sense model of illness suggests that mental representations of health threats may affect one’s behavioral reactions to them and health status.
Xue Yang +8 more
doaj +1 more source
Disordered environments in spatial games [PDF]
The Prisoner's dilemma is the main game theoretical framework in which the onset and maintainance of cooperation in biological populations is studied. In the spatial version of the model, we study the robustness of cooperation in heterogeneous ecosystems in spatial evolutionary games by considering site diluted lattices.
Vainstein, Mendeli H. +1 more
openaire +3 more sources
Predictors of gaming disorder in children and adolescents: a school-based study
Objective: To determine whether psychiatric and gaming pattern variables are associated with gaming disorder in a school-based sample. Methods: We analyzed data from the Brazilian High-Risk Cohort for Psychiatric Disorders, a community sample aged 10 to
Felipe de M. Ferreira +11 more
doaj +1 more source
Gaming Disorder: looking for a specific psychopathological profile in a Russian sample
Introduction ICD-11 describes Gaming disorder as a behavioral pattern characterized by impaired control over gaming, increased gaming priority, and escalation despite consequences.
D. Dovbysh, N. Bogacheva, V. Epishin
doaj +1 more source
Background and aims The study aims to thoroughly understand the causal and precedent modifiable risk or protective factors for Internet Gaming Disorder (IGD), a newly defined and prevalent mental disorder.
X. Zhuang +5 more
semanticscholar +1 more source
The Indonesian government has enforced several social restrictions to prevent the spread of the coronavirus disease-2019 (COVID-19) virus, such as closures of in-person schools, public areas, and playgrounds as well as reduced outdoor activities.
Patria Yudha Putra +2 more
semanticscholar +1 more source
Research progress on interventions for gaming disorder
There is still a lack of sufficient evidence-based basis for the treatment of simple gaming disorder. The purpose of this paper is to review the research progress of gaming disorder intervention, in order to provide references for the treatment of ...
Liu Xiaopei +7 more
doaj +1 more source

