Results 41 to 50 of about 59,561 (301)

Clinical psychology of Internet addiction: a review of its conceptualization, prevalence, neuronal processes, and implications for treatment [PDF]

open access: yes, 2015
Research into Internet addiction (IA) has grown rapidly over the last decade. The topic has generated a great deal of debate, particularly in relation to how IA can be defined conceptually as well as the many methodological limitations.
Griffiths, MD, Kuss, DJ, Pontes, HM
core   +1 more source

Effects of Communication Competency and Self-Esteem on Gaming Addiction Symptoms

open access: yesAddicta: The Turkish Journal on Addictions, 2022
Gaming behavior has become more and more popular, but there has not been any research that considers the relationship between communication competency, self-esteem, and internet gaming addiction symptoms.
İrem Şaliş, Merve Topçu Bulut
doaj   +1 more source

Pathologic use of video games and gotivation. Can the Gaming Motivation Scale (GAMS) predict depression and trait anxiety? [PDF]

open access: yes, 2019
Videogaming is an increasingly prevalent activity among adolescents worldwide. The present study aimed at adapting the Gaming Motivation Scale (GAMS) to the Italian context, assessing its psychometric properties and verifying its sensitivity to predict ...
Curcio, Giuseppe   +2 more
core   +1 more source

Internet gaming disorder: Inadequate diagnostic criteria wrapped in a constraining conceptual model [PDF]

open access: yes, 2017
The paper “Chaos and confusion in DSM-5 diagnosis of Internet Gaming Disorder: Issues, concerns, and recommendations for clarity in the field” by Kuss, Griffiths, and Pontes (in press) critically examines the DSM-5 diagnostic criteria for Internet gaming
Starcevic, Vladan
core   +1 more source

Reciprocal Relationship Between Self-Control Belief and Gaming Disorder in Children and Adolescents: Longitudinal Survey Study

open access: yesJMIR Serious Games
BackgroundChildren and adolescents are often at the crossroads of leisure gaming and excessive gaming. It is essential to identify the modifiable psychosocial factors influencing gaming disorder development.
Shimin Zhu, Di Qi
doaj   +1 more source

Father–Child Longitudinal Relationship: Parental Monitoring and Internet Gaming Disorder in Chinese Adolescents

open access: yesFrontiers in Psychology, 2018
Although empirical studies have indicated that parents have an important role in preventing Internet gaming disorder in adolescents, longitudinal research on the parental predictors of Internet gaming disorder is lacking.
Binyuan Su   +5 more
doaj   +1 more source

It’s not just about how long you play. Indirect gaming involvement and genre preferences in predicting gaming disorder risk: evidence from preregistered studies

open access: yesFrontiers in Psychiatry, 2023
IntroductionThe strength of the association between gaming involvement and gaming disorder is weak to moderate. Gamers cannot be directly involved in gaming all the time, but how much they are involved in activities indirectly related to gaming during ...
Paweł Strojny   +7 more
doaj   +1 more source

The relationship between childhood trauma and Internet gaming disorder among college students: A structural equation model [PDF]

open access: yes, 2019
open access journalBackground The aim of this study was to investigate the mechanisms of Internet gaming disorder (IGD) and the associated interaction effects of childhood trauma, depression and anxiety in college students. Methods Participants were
Chen, Li   +15 more
core   +3 more sources

The relative contribution of motives and maladaptive cognitions to levels of Internet Gaming Disorder

open access: yesAddictive Behaviors Reports, 2019
This study aimed at determining whether motives and/or maladaptive cognitions would predict levels of Internet Gaming Disorder independently of negative affect and problematic Internet use.
Socayna Moudiab, Marcantonio M. Spada
doaj   +1 more source

The game transfer phenomena scale: an instrument for investigating the nonvolitional effects of video game playing [PDF]

open access: yes, 2015
A variety of instruments have been developed to assess different dimensions of playing videogames and its effects on cognitions, affect, and behaviors.
Anderson CA   +6 more
core   +2 more sources

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