Results 51 to 60 of about 4,099,407 (300)
Background and aims With the inclusion of gaming disorder in the ICD-11, diagnostic criteria were introduced for this relatively new disorder. These criteria may also be applied to other potential specific Internet-use disorders, which may be classified ...
Silke M. Müller +8 more
semanticscholar +1 more source
On the Prevalence of Addicted or Problematic Gaming in Finland
We bring attention to a notable unreported “gaming addiction” or “problem gaming” prevalence data set that adds significantly to both the DSM-5′s call for further Internet Gaming Disorder research as well as many other scientific encouragements for more ...
Veli-Matti Karhulahti, Raine Koskimaa
doaj +1 more source
Abstract Early childhood has increasingly been acknowledged as a vital time for all children. Inclusive and quality education is part of the United Nations Sustainable Development Goals, with the further specification that all children have access to quality pre‐primary education.
Laura H. V. Wright +8 more
wiley +1 more source
Internet Gaming Disorder [PDF]
Internet gaming is arguably one of the most popular online activities. Online game play, particularly massive multiplayer online role-playing games, can be pleasurable and rewarding activities. However, a subset of individuals may exhibit problematic patterns of engagement that negatively impact psychosocial well-being.
Yvonne Yau, Marc Potenza
openaire +2 more sources
BackgroundChildren and adolescents are often at the crossroads of leisure gaming and excessive gaming. It is essential to identify the modifiable psychosocial factors influencing gaming disorder development.
Shimin Zhu, Di Qi
doaj +1 more source
Although empirical studies have indicated that parents have an important role in preventing Internet gaming disorder in adolescents, longitudinal research on the parental predictors of Internet gaming disorder is lacking.
Binyuan Su +5 more
doaj +1 more source
Background The eleventh revision of the International Classification of Diseases (ICD-11) defines the three key diagnostic criteria for gaming disorder (GD).
C. Ko +6 more
semanticscholar +1 more source
This study aimed at determining whether motives and/or maladaptive cognitions would predict levels of Internet Gaming Disorder independently of negative affect and problematic Internet use.
Socayna Moudiab, Marcantonio M. Spada
doaj +1 more source
IntroductionThe strength of the association between gaming involvement and gaming disorder is weak to moderate. Gamers cannot be directly involved in gaming all the time, but how much they are involved in activities indirectly related to gaming during ...
Paweł Strojny +7 more
doaj +1 more source
Impulsivity and aggression as risk factors for internet gaming disorder among university students
Internet gaming addiction is a global problem, especially among young individuals. Exhibiting characteristics similar to other addictions, Internet Gaming Disorder (IGD) is linked to adverse mental health outcomes.
M. Hammad, Hend Faye Al-Shahrani
semanticscholar +1 more source

