Results 171 to 180 of about 32,162 (214)
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2021
The eSports industry has experienced tremendous growth for a decade, despite the pandemic hitting the entire planet. While major sporting events have been canceled or postponed, eSports continues to grow strongly. While encouraging, this trend will also cause the young eSports industry to take up many challenges in the coming years.
Milan Ismangil, Anthony Fung
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The eSports industry has experienced tremendous growth for a decade, despite the pandemic hitting the entire planet. While major sporting events have been canceled or postponed, eSports continues to grow strongly. While encouraging, this trend will also cause the young eSports industry to take up many challenges in the coming years.
Milan Ismangil, Anthony Fung
+4 more sources
This chapter explores the history and characteristics of esports spectators, as well as the technological and business aspects of esports spectatorship. In early competitive gaming taking place in game arcades and within homes using consoles, the roles of players and spectators alternated, whereas current professionally created esports infrastructures ...
Tanja Välisalo +2 more
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Tanja Välisalo +2 more
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eSports eSports Regulations and Problematics
2019Digital sports, or eSportst for short, is defined as video game events with tournaments where professional and amateur players compete with each other at regional and international level (Çakar and Güler, 2018). The entry of eSports into our lives begins with the impact of industry 4.0 and the age of digital transformation on societies.
ÇAKAR, Dudu Banu, YİĞİT, Merve Hazer
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Passionate About Esports: Esports Players’ Motivation to Participate in and Watch Esports Events
International Journal of Sport CommunicationAlderfer’s ERG (i.e., existence, relatedness, and growth) theory of motivation (1969) was adopted in this study to analyze individuals’ motivations for engaging in esports. This study investigated the relatively new field of esports viewership and participation by concentrating on the motivating factors behind esports consumption to establish whether ...
Yong Chae Rhee, Kyungun Kim
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