Results 61 to 70 of about 1,534 (167)
MEDIAÇÃO: ESPORTE RENDIMENTO E ESPORTE DA ESCOLA
Creio que faz-se necessário esclarecer que vejo o conjunto dos autores como progressistas, críticos, de esquerda, radicais ou como queiram ser denominados. Compartilham a crítica do esporte e da sociedade, o que não significa que sejam contra o esporte e a sociedade, e todos pretendem gerar algum tipo de mudança que aproxime o esporte real do ideal e ...
openaire +5 more sources
Incentive Effect of Heterogeneity on Performance in Esports
ABSTRACT Tournament theory posits that ex‐ante known heterogeneity in abilities can diminish the effort exerted by participants, leading to reduced overall performance. This article empirically tests this prediction within the context of professional esports, specifically using comprehensive data from the entire competitive history of Counter‐Strike ...
Jan Rejthar, Vojtěch Kotrba
wiley +1 more source
The Serbian Country Factsheets on Physical Exercise and Performance for Esports Players provide a foundational assessment of nine physical exercise and performance indicators tailored to esports athletes.
Xuanyu Zhou +7 more
doaj +1 more source
Online gaming and wellbeing among Pacific youth: a scoping review
ABSTRACT Online gaming has become a core activity for leisure and as a career option. However, discourses on gaming are often adult‐centric and position online gaming as detrimental to youth mental health and wellbeing. There is extensive research into online gaming and its intersections with gender and age, but our interests lie in gaming literature ...
Jean M. Uasike Allen +6 more
wiley +1 more source
ABSTRACT This paper examines how working‐class young people enroled at college in London, Rochdale and Morecambe perceive of university. It argues that university represents a great risk, associated with high levels of debt, which does deter some students, but at the same time, university is imagined as a meaningful vehicle for dignity and respect ...
Amit Singh
wiley +1 more source
Despite the rapid growth of the eSports industry with respect to its economic scale and the demand for eSports players, the career transformation experiences and well-being of eSports athletes have been largely overlooked.
Yupei Zhao +4 more
doaj +1 more source
This chapter discusses toxicity in the context of esports, initially providing the history of the term toxicity, describing what toxicity is, and articulating challenges for why it is difficult to define. The chapter then provides an overview of the effects of toxicity on players (e.g., affecting team performance and causing distress), communities (e.g.
Frommel, Julian, Mandryk, Regan L.
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The impact of physical exercise on esports players: a monitoring perspective
BackgroundEsports has been defined as an organized and competitive approach to playing computer games. The esports industry has grown significantly and continues to develop in recent years.
Muhammet Kusan +11 more
doaj +1 more source
ObjectiveTo identify the current challenges and barriers within the esports environment in the Central and East European countries and to explore the potential for collaboration between universities, particularly sports faculties, and the esports ...
Petra Hospodková +5 more
doaj +1 more source
A inclusão das pessoas com deficiência na rede regular de ensino é um direito legal, e as disciplinas, inclusive a educação física, caminham buscando sua adequação segundo as diferentes realidades. O esporte é um dos conteúdos da educação física escolar e, após um passado no qual teve atuação enfatizando a exclusão, atualmente também está imerso numa ...
Camila Lopes Carvalho +1 more
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