Results 51 to 60 of about 32,162 (214)

Game Play Behaviors, Preparation and ESports Competition Motivation

open access: yesวารสารวิทยาการสารสนเทศและเทคโนโลยีประยุกต์, 2020
ESports were a form of sporting events that compete with strategy and fight each other based on computer games on the Internet which was popular with young people around the world.
Warin Preewat   +3 more
doaj   +1 more source

Pressure‐Driven Structural Distortion in Cold Sintered LiFePO4|Li1.3Al0.3Ti1.7(PO4)3 Composite Solid Electrolyte Bilayers

open access: yesBattery Energy, Volume 5, Issue 2, March 2026.
Cold sintering pressure critically affects LiFePO4‐composite solid electrolyte bilayers' performance. High pressure (720 MPa) causes lattice distortions and irreversible phase changes, impairing lithium diffusion and cycling stability, while lower pressure (300 MPa) preserves structure and enables superior battery performance.
Sergio Ferrer‐Nicomedes   +6 more
wiley   +1 more source

Investigating viewer engagement in esports through motivation and attitudes toward metaverse and NFTs

open access: yesScientific Reports
As the esports industry continues its rapid growth, new opportunities such as the metaverse and non-fungible tokens (NFTs) are emerging, driven by the inherently digital nature of esports. To better understand viewer engagement in this evolving landscape,
Hyeon Jo, Seung-A. Shin
doaj   +1 more source

As Critical as the Score in the E‐Sports World: The Effect of Stress on Eating Behavior

open access: yesFood Science &Nutrition, Volume 14, Issue 3, March 2026.
Perceived stress affects eating behavior in e‐sports players. ABSTRACT In e‐sports players, the competitive environment and increased time spent in front of the screen for the game may lead to stress and physical inactivity, and individuals may develop negative eating behaviors.
Ceren Şarahman Kahraman   +2 more
wiley   +1 more source

When Are We Done with Games? [PDF]

open access: yes, 2019
From an early point, games have been promoted as important challenges within the research field of Artificial Intelligence (AI). Recent developments in machine learning have allowed a few AI systems to win against top professionals in even the most ...
Debus, Michael S.   +2 more
core   +1 more source

Compelling private sport speech

open access: yesAmerican Business Law Journal, Volume 63, Issue 1, Page 79-99, Spring 2026.
Abstract The intermingling of sport and political speech has become increasingly poignant. Although basketball star Michael Jordan has now clarified that his famous statement that “Republicans buy sneakers, too” was made in jest when asked about why he did not make political statements, Michael Jordan was well within his rights to avoid the political ...
Thomas A. Baker III   +2 more
wiley   +1 more source

Spartan Daily, October 8, 2014 [PDF]

open access: yes, 2013
Volume 143, Issue 18https://scholarworks.sjsu.edu/spartandaily/1517/thumbnail ...
San Jose State University, School of Journalism and Mass Communications
core   +2 more sources

Let the Body’n’Brain Games Begin: Toward Innovative Training Approaches in eSports Athletes

open access: yesFrontiers in Psychology, 2020
The phenomenon of eSports is omnipresent today. International championships and their competitive athletes thrill millions of spectators who watch as eSports athletes and their teams try to improve and outperform each other.
Anna Lisa Martin-Niedecken   +1 more
doaj   +1 more source

Understanding Media Consumption of Electronic Sports through Spectator Motivation, Using Three Different Segmentation Approaches: The Levels of Addiction, Passion, and Fan Identification [PDF]

open access: yesSport Mont, 2019
Electronic sports (eSports), or competitive video gaming, is a type of sport that has recently expanded its horizon from being a participatory sport to a spectator sport fueled by its wide popularity.
Chulhwan Choi
doaj   +1 more source

ESports: a Review of Foreign and Russian Media Resources

open access: yesRUDN Journal of Studies in Literature and Journalism, 2021
Millions of people all over the world watch ESports matches and follow the news about favourite teams and players. Due to the COVID-19 pandemic ESports market has received unprecedented growth of audience.
Alina G. Chernyavskaya
doaj   +1 more source

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