Results 31 to 40 of about 32,162 (214)

Risk Factors and Sleep Intervention Considerations in Esports: A Review and Practical Guide [PDF]

open access: yesSleep Medicine Research, 2019
Esports is a booming global industry and has been officially included in the lead-up to the 2020 Olympics in Tokyo. Given that esports is a cognitive based activity, and sleep is well known to be critical for optimal cognitive functioning, our research ...
Daniel Bonnar   +3 more
doaj   +1 more source

TÉCNICA, ESPORTE, RENDIMENTO

open access: yesMovimento (ESEFID/UFRGS), 2007
Nas próximas páginas ocupo-me de algumas questões que se relacionam ao tema, considerando um campo teórico, a Teoria Crítica do Esporte, mas com especial atenção a um ponto que me parece fundamental, talvez insuficientemente discutido. Refiro-me à questão da técnica, objeto de dúvidas, equívocos e malentendidos, como recentemente foi destacado,1 mas ...
openaire   +5 more sources

The “New” Student-Athlete: An Exploratory Examination of Scholarship eSports Players [PDF]

open access: yes, 2017
The growth and popularity of eSports cannot be understated. The domain has become so mainstream that colleges and universities are rapidly beginning to launch eSports programs within their athletics departments.
Bass, Jordan R.   +7 more
core   +2 more sources

MEDIAÇÃO: ESPORTE RENDIMENTO E ESPORTE DA ESCOLA

open access: yesMovimento (ESEFID/UFRGS), 2007
Creio que faz-se necessário esclarecer que vejo o conjunto dos autores como progressistas, críticos, de esquerda, radicais ou como queiram ser denominados. Compartilham a crítica do esporte e da sociedade, o que não significa que sejam contra o esporte e a sociedade, e todos pretendem gerar algum tipo de mudança que aproxime o esporte real do ideal e ...
openaire   +5 more sources

Esports Players’ Transition out of Esports: Is There Life After Esports?

open access: yesProceedings of the Annual Hawaii International Conference on System Sciences, 2023
The purpose of this study is to explore retired/retiring esports players’ experience of transitioning out of esports. To provide in-depth insights into esports players’ transition experiences that may contribute to young players being better prepared for their own transitions, a qualitative approach was applied and four retired professional esports ...
Hong, Hee Jung, Hong, Seung Han
openaire   +2 more sources

Sustainability: The Forgotten Arena of eSports Research—A Systematic Literature Review From an ESG Perspective

open access: yesSustainable Development, EarlyView.
ABSTRACT Despite the growth of eSports, the sector faces critical challenges related to its sustainability. This research analyzes these issues from an environmental, social, and governance (ESG) perspective. This paper consists of a systematic literature review on eSports and its implications for sustainability.
M. Ertz   +5 more
wiley   +1 more source

Driven by risk: Understanding reference‐dependent preferences using simulated auto racing

open access: yesJournal of Risk and Insurance, EarlyView.
Abstract Using data from over 56,000 simulated auto races worldwide, we analyze risk‐taking at the margins, consistent with reference‐dependent preferences. We show that participants' risk‐taking changes when a desired intermittent outcome is presented, sometimes at the expense of a more favorable expected end state.
James Hilliard   +2 more
wiley   +1 more source

The Measurement and Evaluation of Professional League of Legends Teams for Optimal Strategy [PDF]

open access: yes, 2019
With ever improving streaming technologies and accessibility to video games, it comes asno surprise that competitive gaming or eSports have blown up in recent time.
Wong, Victor
core  

The Discursive Construction of Finnish Nationality on Twitch Esports Chat

open access: yesNations and Nationalism, EarlyView.
ABSTRACT This study explores how esports audiences discursively construct Finnish nationality when spectating games of Counter‐Strike: Global Offensive during a major international tournament. The largest esports tournament broadcasts can attract tens or hundreds of thousands of viewers, who participate in the public debate surrounding the matches.
Marko Siitonen   +4 more
wiley   +1 more source

“You Must Construct Additional Pylons”: Building a Better Framework for Esports Governance [PDF]

open access: yes, 2017
The popularity of “esports,” also known as “electronic sports” or competitive video gaming, has exploded in recent years and captured the attention of cord-cutting millennials—often to the detriment of sports such as basketball, football, baseball, and ...
Chao, Laura L.
core   +1 more source

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