Results 31 to 40 of about 1,567 (165)

Risk Factors and Sleep Intervention Considerations in Esports: A Review and Practical Guide [PDF]

open access: yesSleep Medicine Research, 2019
Esports is a booming global industry and has been officially included in the lead-up to the 2020 Olympics in Tokyo. Given that esports is a cognitive based activity, and sleep is well known to be critical for optimal cognitive functioning, our research ...
Daniel Bonnar   +3 more
doaj   +1 more source

Preparing for Tomorrow's Teamwork: Insights From eSports on How Human Expertise Shapes Training Needs for AI‐Integrated Work

open access: yesJournal of Organizational Behavior, EarlyView.
ABSTRACT As organizations increasingly adopt human‐AI teams (HATs), understanding how to enhance team performance is paramount. A crucially underexplored area for supporting HATs is training, particularly helping human teammates to work with these inorganic counterparts.
Caitlin M. Lancaster   +5 more
wiley   +1 more source

Driven by risk: Understanding reference‐dependent preferences using simulated auto racing

open access: yesJournal of Risk and Insurance, EarlyView.
Abstract Using data from over 56,000 simulated auto races worldwide, we analyze risk‐taking at the margins, consistent with reference‐dependent preferences. We show that participants' risk‐taking changes when a desired intermittent outcome is presented, sometimes at the expense of a more favorable expected end state.
James Hilliard   +2 more
wiley   +1 more source

Enforcing intellectual property rights in metaverse gaming platforms: The next steps for the EU's metaverse agenda

open access: yesThe Journal of World Intellectual Property, EarlyView.
Abstract This article delineates a comprehensive framework for the achievement of effective metaverse governance that reflects the EU's current metaverse agenda and promotes respect for intellectual property rights. To do so, this article follows a two‐strand methodology. It engages in a doctrinal legal analysis and a policy‐oriented assessment.
Zoi Krokida, Ioanna Lapatoura
wiley   +1 more source

Musculoskeletal pain is common in competitive gaming: a cross-sectional study among Danish esports athletes

open access: yesBMJ Open Sport & Exercise Medicine, 2020
Objectives The interest for competitive esports is growing. Little is known regarding musculoskeletal (MSK) pain among esports athletes. We aimed to investigate (1) the prevalence of MSK pain, (2) the association between MSK pain and esports-related ...
Michael Skovdal Rathleff   +5 more
doaj   +1 more source

Exploring Patterns and Associated Factors of Physical Inactivity in Adolescents: A Cross‑Sectional Study

open access: yesHealth Science Reports, Volume 9, Issue 8, August 2026.
ABSTRACT Background and Aims Physical inactivity is highly prevalent among adolescents and poses long‐term health risks. Understanding how individual characteristics are associated with inactivity may help inform the development of tailored interventions.
Claire Chenwen Zhong   +8 more
wiley   +1 more source

Sustainability: The Forgotten Arena of eSports Research—A Systematic Literature Review From an ESG Perspective

open access: yesSustainable Development, Volume 34, Issue 4, Page 5487-5514, August 2026.
ABSTRACT Despite the growth of eSports, the sector faces critical challenges related to its sustainability. This research analyzes these issues from an environmental, social, and governance (ESG) perspective. This paper consists of a systematic literature review on eSports and its implications for sustainability.
M. Ertz   +5 more
wiley   +1 more source

El deporte en la ciudad: una nueva manera de verlo

open access: yesApunts: Educación Física y Deportes, 2008
Barcelona y el deporte forman ya un binomio indisoluble e indiscutible. Por una parte, la larga tradición deportiva de la ciudad fundamentada por un tejido asociativo centenario, potente y vanguardista; por otra, la experiencia y el reconocimiento ...
Marta Carranza, Carles Vallès
doaj  

The Discursive Construction of Finnish Nationality on Twitch Esports Chat

open access: yesNations and Nationalism, Volume 32, Issue 3, Page 754-765, July 2026.
ABSTRACT This study explores how esports audiences discursively construct Finnish nationality when spectating games of Counter‐Strike: Global Offensive during a major international tournament. The largest esports tournament broadcasts can attract tens or hundreds of thousands of viewers, who participate in the public debate surrounding the matches.
Marko Siitonen   +4 more
wiley   +1 more source

The impact of electronic gaming on upper-limb neuropathies among esports athletes

open access: yesMedycyna Pracy, 2023
Background The authors aimed to explore carpal tunnel syndrome (CTS) among electronic sports (esports) athletes, to compare hand symptoms and their severity between esports athletes and the control group and within the esports athletes, and to study the ...
Reem M. Basuodan   +6 more
doaj   +1 more source

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