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Estudio e implementación de técnicas de renderizado en tiempo real sobre un prototipo de motor gráfico

2015
This project does an analysis of the different real time render techniques, and/nimplements the Deferred Shading technique on a graphic engine prototype using/nWebGL. The purpose of this project is to test the capability of the runtime environment/nto render scenes with a lighting system using different real-time rendering techniques./nThe first part ...
openaire   +1 more source

Simuladores de Planificadores de Sistemas en Tiempo Real

Enseñanza Y Aprendizaje De Ingeniería De Computadores, 2015
exaly  

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