Eudaimonic Media in Lived Experience: Retrospective Responses to Eudaimonic vs. Non-Eudaimonic Films
The present study examines the self-reported impact of viewing more versus less eudaimonic Hollywood films using a retrospective study design.
Jared M. Ott +2 more
openaire +1 more source
On the very idea of a recovery model for mental health [PDF]
Both in the UK and internationally, the ‘recovery model’ has been promoted to guide mental healthcare in reaction against what is perceived to be an overly narrow traditional bio-medical model.
Lucas, Peter, Thornton, Tim
core +1 more source
Environmental justice, capabilities, and the theorization of well-being [PDF]
Environmental justice (EJ) scholarship is increasingly framing justice in terms of capabilities. This paper argues that capabilities are fundamentally about well-being and as such there is a need to more explicitly theorize well-being.
Edwards, Gareth A. S. +2 more
core +1 more source
Video games as meaningful entertainment experiences [PDF]
We conducted an experiment to examine individuals’ perceptions of enjoyable and meaningful video games and the game characteristics and dimensions of need satisfaction associated with enjoyment and appreciation.
Bowman, Nicholas David +5 more
core +2 more sources
Towards a middle-range theory of mental health and well-being effects of employment transitions: Findings from a qualitative study on unemployment during the 2009-2010 economic recession. [PDF]
This article builds upon previous theoretical work on job loss as a status passage to help explain how people's experiences of involuntary unemployment affected their mental well-being during the 2009-2010 economic recession.
Giuntoli, G +3 more
core +2 more sources
Using health psychology to help patients: promoting wellbeing [PDF]
This article explores the construct of wellbeing. Research concerning the relationship between subjective wellbeing and health is discussed. Key components of wellbeing that are important to health include ‘sense of coherence’, ‘optimism’ and ‘benefit ...
Barley, Elizabeth, Lawson, Victoria
core +1 more source
Fun Versus Meaningful Video Game Experiences: A Qualitative Analysis of User Responses [PDF]
Emerging research on video games has suggested that feelings of both enjoyment and meaningfulness can be elicited from gameplay. Studies have shown enjoyment and meaningfulness evaluations to be associated with discrete elements of video games (ratings ...
Bowman, Nicholas David +4 more
core +2 more sources
Psychological impacts of challenging behaviour and motivational orientation in staff supporting individuals with autistic spectrum conditions [PDF]
Despite increased risk of experiencing challenging behaviour, psychological impacts on community and residential staff supporting adults with autistic spectrum conditions are under-explored.
Cogan, Nicola +2 more
core +1 more source
When Feeling Mixed Can Be Meaningful: The Relation Between Mixed Emotions and Eudaimonic Well-Being [PDF]
Whilst positive emotions benefit well-being, the role of other more complex emotional experiences for well-being is less well understood. This research therefore investigated the relationship between mixed emotions and eudaimonic well-being.
Berrios, R., Kellett, S., Totterdell, P.
core +1 more source
Subjective Well-Being in Two Himalayan Communities, Post Road Development [PDF]
Although the first road to ever be built into Humla, Nepal is still under construction, it has already spurred numerous sociocultural and economic changes, including an increased integration into the market economy, changing access to market-purchased ...
Foor, Thomas +2 more
core +3 more sources

