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Inevitable evolutionary temporal elements in neural processing: a study based on evolutionary simulations. [PDF]
Recent studies have suggested that some neural computational mechanisms are based on the fine temporal structure of spiking activity. However, less effort has been devoted to investigating the evolutionary aspects of such mechanisms.
Uri Yerushalmi, Mina Teicher
doaj +1 more source
A study of the effects of clustering and local search on radio network design: evolutionary computation approaches [PDF]
Eighth International Conference on Hybrid Intelligent Systems. Barcelona, 10-12 September 2008The goal of this paper is twofold. First, we want to make a study about how evolutionary computation techniques can efficiently solve the radio network design ...
Isasi, Pedro+2 more
core +3 more sources
An Evolutionary Computation Approach for Twitter Bot Detection
Bot accounts are automated software programs that act as legitimate human profiles on social networks. Identifying these kinds of accounts is a challenging problem due to the high variety and heterogeneity that bot accounts exhibit.
Luigi Rovito+3 more
doaj +1 more source
In January 2019, DeepMind revealed AlphaStar to the world-the first artificial intelligence (AI) system to beat a professional player at the game of StarCraft II-representing a milestone in the progress of AI. AlphaStar draws on many areas of AI research, including deep learning, reinforcement learning, game theory, and evolutionary computation (EC ...
Arulkumaran, K, Cully, A, Togelius, J
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Special issue on evolutionary computation in aerospace sciences [PDF]
The main objective of this special issue is to portray the diverse efforts made in the application of evolutionary computation techniques, or related methods, to aerospace problems.
Vasile, Massimiliano
core +1 more source
Computing an Evolutionary Ordering is Hard [PDF]
We prove that computing an evolutionary ordering of a family of sets, i.e. an ordering where each set intersects with --but is not included in-- the union earlier sets, is NP-hard.
Blerina Sinaimeri+5 more
openaire +5 more sources
Evolving interesting maps for a first person shooter [PDF]
We address the problem of automatically designing maps for first-person shooter (FPS) games. An efficient solution to this procedural content generation (PCG) problem could allow the design of FPS games of lower development cost with near-infinite replay
Cardamone, Luigi+4 more
core +1 more source
Pump Scheduling Optimization Using Asynchronous Parallel Evolutionary Algorithms
Optimizing the pump-scheduling is an interesting proposal to achieve cost reductions in water distribution pumping stations. As systems grow, pump-scheduling becomes a very difficult task.
Christian von Lucken+2 more
doaj +1 more source
Evolutionary games and computer simulations. [PDF]
The Prisoner's Dilemma has long been considered the paradigm for studying the emergence of cooperation among selfish individuals. Because of its importance, it has been studied through computer experiments as well as in the laboratory and by analytical means. However, there are important differences between the way a system composed of many interacting
Bernardo A. Huberman, Natalie S. Glance
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An Experimental Study of Adaptive Control for Evolutionary Algorithms [PDF]
The balance of exploration versus exploitation (EvE) is a key issue on evolutionary computation. In this paper we will investigate how an adaptive controller aimed to perform Operator Selection can be used to dynamically manage the EvE balance required ...
di Tollo, Giacomo+3 more
core +5 more sources