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Game Theory and Reciprocity in Some Extensive Form Experimental Games [PDF]
We examine decision making in two-person extensive form game trees using nine treatments that vary matching protocol, payoffs, and payoff information. Our objective is to establish replicable principles of cooperative versus noncooperative behavior that involve the use of signaling, reciprocity, and backward induction strategies, depending on the ...
McCabe, Kevin A. +2 more
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An Experimental Bribery Game [PDF]
Essential characteristics of corruption are (1) a reciprocity relationship between briber and public official, (2) negative external effects to others, and (3) high penalties for the parties involved in case of discovery. We separate the behavioural influences of these factors in a laboratory experiment.
Klaus Abbink +2 more
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Psychology of Game Playing: Introduction to a Special Issue
Game theory has focused attention on different problems at different times in its history. Currently, attention is devoted to investigating how human decision makers with bounded rationality choose strategies in interactive decisions.
Andrew M. Colman, Briony D. Pulford
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Rewards in an experimental sender–receiver game [PDF]
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Peeters, Ronald +2 more
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In this article, we use a new game‐based tool to evaluate the immediate and longer term behavioral change potential of three different payments for ecosystem services (PES) delivery mechanisms: direct payments for individual performance, direct payments ...
Carl Salk +2 more
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Introduction to Experimental Game Theory [PDF]
The title Experimental Game Theory refers to experiments whose goal is to learn about general principles of strategic behavior, as opposed to the performance of specific institutions. Twenty-five years ago it would have been startling to see ‘‘experimental’’ modifying ‘‘game theory’’ in this way or to find an entire issue of an economics journal ...
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Optimal Off-line Experimentation for Games [PDF]
Many business situations can be called “games” because outcomes depend on multiple decision makers with differing objectives. Yet, in many cases, the payoffs for all combinations of player options are not available, but the ability to experiment off-line is available.
Theodore T. Allen +2 more
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The Effect of Motor Games Versus Computer Games on the Executive Academic Functions and Motor Proficiency in Students with Mathematics Learning Disorders [PDF]
The mathematical learning disorder is one of the most common learning disorders in schools that occurs due to inadequate concentration and poor memory or lack of coordination of motor proficiency in students.
Fatemeh Baradaran +2 more
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Human cooperation is often based on reputation gained from previous interactions with third parties. Such reputation can be built on generous or punitive actions, and both, one’s own reputation and the reputation of others have been shown to influence ...
Miguel edos Santos +4 more
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Effect of Corrective Exercise vs Corrective Games on Upper Crossed Syndrome in Female Students
Purpose: This study aimed to compare the effect of corrective exercise and corrective games on upper crossed syndrome in female students. Methods: This was a quasi-experimental study performed with the pre-test and post-test method.
Abdolrasoul Daneshjoo +2 more
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