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FINITE APPROXIMATION OF NONCOOPERATIVE 2-PERSON GAMES PLAYED IN STAIRCASE-FUNCTION CONTINUOUS SPACES

open access: yesKPI Science News, 2022
V. Romanuke Finite approximation of noncooperative 2-person games played in staircase-function continuous spaces Background. There is a known method of approximating continuous noncooperative 2-person games, wherein an approximate solution (an equilibrium situation) is considered acceptable if it changes minimally by changing the sampling step ...
Vadim Romanuke
openaire   +3 more sources

Minimised SARS-CoV-2 transmission during Tokyo 2020 Olympic and Paralympic Games: insights from enhanced integrated surveillance, Japan, July to September 2021 [PDF]

open access: yesEurosurveillance
BACKGROUND Amid the COVID-19 pandemic, stringent public health measures were taken during the Tokyo 2020 Olympic and Paralympic Games (Tokyo 2020). AIM We describe SARS-CoV-2 transmission among Games participants and in-person contributors (GPIPC)s ...
Tomoya Saito
doaj   +2 more sources

Narcissistic and dependent traits and behavior in four archetypal 2-person, 2-choice games

open access: yesFrontiers in Psychiatry
IntroductionThe characteristic behaviors we use to define personality pathology arise from specific interpersonal interactions. In an effort to create a laboratory-based context in which behavior might be expected to be influenced by particular personality traits, we used four 2-person, 2-choice games (the Prisoner’s Dilemma, Chicken, Leader, and Hero ...
Lawrence Ian Reed   +4 more
openaire   +4 more sources

Brain Structural Covariance Networks in Long-Term First-Person Shooter and Multiplayer Online Battle Arena Players: Cross-Sectional Study [PDF]

open access: yesJMIR Serious Games
BackgroundThe relationship between video game experience and cognitive plasticity remains a central focus of research, particularly given its potential applications in clinical rehabilitation.
Zhenggen Lin   +4 more
doaj   +2 more sources

The effect of Stickygym games on motor development of children during Covid-19 lockdown [PDF]

open access: yesSport Sciences and Health Research, 2021
Background: Children's motor skills are inversely related to sedentary screen time. COVID-19-lockdown during the pandemic has caused a further increasing on screening time.Aim: The current research aims at investigating the impact of Stickygym games on ...
Amin Gholami, Malihe Naeimikia
doaj   +1 more source

A hierarchy of mindreading strategies in joint action participation [PDF]

open access: yesJudgment and Decision Making, 2021
This paper introduces the Hierarchical Mindreading Model (HMM), a new model of mindreading in two-person, mixed-motive games such as the Prisoners’ Dilemma.
Todd Larson Landes   +2 more
doaj   +2 more sources

From Bored Games to Board Games: Implementation and Outcomes of an Interactive Group Project in the Virtual Ecology Classroom

open access: yesJournal of Microbiology & Biology Education, 2021
When the COVID-19 pandemic upended in-class instruction across higher education in spring 2020, assessments needed to be quickly modified for the virtual classroom.
Ashley Heim, Emily Holt
doaj   +1 more source

The person-centred care game: a reflective tool for learning person-centred care in higher education [version 2; peer review: 1 approved, 2 approved with reservations]

open access: yesMedEdPublish, 2023
Person-centred care (PCC) is being implemented within many health care systems and educational institutions are important enablers of learning PCC. Teachers in higher education are responsible for helping students develop the ability to reflect.
Caroline Feldthusen   +6 more
doaj   +1 more source

Archetypal games generate diverse models of power, conflict, and cooperation

open access: yesEcology and Society, 2021
Interdependence takes many forms. We show how three patterns of power generate diverse models for understanding dynamics and transformations in social-ecological systems.
Bryan Bruns, Christian Kimmich
doaj   +1 more source

Evolution of all-or-none strategies in repeated public goods dilemmas. [PDF]

open access: yesPLoS Computational Biology, 2014
Many problems of cooperation involve repeated interactions among the same groups of individuals. When collective action is at stake, groups often engage in Public Goods Games (PGG), where individuals contribute (or not) to a common pool, subsequently ...
Flávio L Pinheiro   +3 more
doaj   +1 more source

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