Results 21 to 30 of about 113,430,123 (286)

Games and AI: Paths, Challenges, Critique

open access: yesEludamos, 2020
In 2006, the first-person shooter F.E.A.R. makes headlines in the gaming world. One feature in particular attracts much attention: the non-playable characters seem to behave intelligently to a degree yet unseen in computer games.
Mathias Fuchs, Andreas Sudmann
doaj   +1 more source

The role of computer games in educational failure of high school students in Tehran [PDF]

open access: yesFanāvarī-i āmūzish, 2018
Background and Objectives:Education of children is one of the most important concerns of our country's families today. This concern is mostly due to the future dependence of children on their level of success in education, although these concerns are a ...
A. Jafari, A.H. Andalibian
doaj   +1 more source

Serious Game Design and Clinical Improvement in Physical Rehabilitation: Systematic Review

open access: yesJMIR Serious Games, 2021
BackgroundSerious video games have now been used and assessed in clinical protocols, with several studies reporting patient improvement and engagement with this type of therapy.
Catarina Vieira   +3 more
doaj   +1 more source

Information Literacy Through Digital Games

open access: yesPartnership: The Canadian Journal of Library and Information Practice and Research, 2008
The video is available by cutting and pasting mms://media.lib.uoguelph.ca/partnership/DGBLILPartnership.wmv into Windows Media Player. Please contact the section editor if you experience any difficulties or have any questions about proceeding with ...
Jerremie Clyde, Chris Thomas
doaj   +1 more source

Nash equilibria sets in mixed extension of 2x2x2 games [PDF]

open access: yesComputer Science Journal of Moldova, 2005
We describe the Nash equilibria set as an intersection of graphs of players' best responses. The problem of Nash equilibria set construction for three-person extended 2 2 2 games is studied.
Valeriu Ungureanu, Ana Botnari
doaj  

Potential influence of decision time on punishment behavior and its evaluation

open access: yesFrontiers in Psychology, 2022
Previous studies on whether punishers are rewarded by reputational gains have yielded conflicting results. Some studies have argued that punitive behaviors potentially result in a positive evaluation, while others have found the opposite. This study aims
Kaede Maeda   +2 more
doaj   +1 more source

STRUCTURE OF SUBJECTIVITY OF ADOLESCENTS WITH DIFFERENT DEGREE OF COMPUTER GAMES ADDICTION

open access: yesВестник Мининского университета, 2018
Introduction: The study of human subjectivity, processes and conditions of its formation was one of the significant trends in the development of various directions and branches of Russian psychological science throughout the past century.In our study ...
A. V. Grishina, E. N. Volkova
doaj   +1 more source

ON THE LEARNING ALGORITHM OF 2-PERSON ZERO-SUM MARKOV GAME WITH EXPECTED AVERAGE REWARD CRITERION [PDF]

open access: yesBulletin of informatics and cybernetics, 1985
This is one of several papers of the author dealing with a dynamic programming based algorithm for solving certain zero-sum Markov games. These games are more commonly known in the game theoretic literature as stochastic games. For a class of such games, satisfying a certain ergodicity property, there is a well known algorithm converging to the value ...
openaire   +2 more sources

TIME-UNIT SHIFTING IN 3-PERSON GAMES IN FINITE AND UNCOUNTABLY INFINITE STAIRCASE-FUNCTION SPACES SOLVED IN PURE STRATEGIES

open access: yesKPI Science News
Background. Games played with staircase-function pure strategies can model discrete-time dynamics of rationalizing the distribution of some limited resources among players.
Вадим Романюк
doaj   +1 more source

Exercise Capacity, Physical Activity, Fatigue, and Neurocognitive Function in Adult Survivors of Childhood Acute Lymphoblastic Leukemia

open access: yesPediatric Blood &Cancer, EarlyView.
ABSTRACT Background Adult survivors of childhood acute lymphoblastic leukemia (ALL) are at risk of reduced exercise capacity, decreased physical activity levels, persistent fatigue, and neurocognitive deficits. The aim was to investigate exercise capacity and physical activity levels of adult survivors of childhood ALL and their associations with ...
Laura Jess   +5 more
wiley   +1 more source

Home - About - Disclaimer - Privacy