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Simultaneous tactile–morphological perception enables sensorimotor autonomy in soft robots
Dong H +10 more
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Discontinuous free form deformations
12th Pacific Conference on Computer Graphics and Applications, 2004. PG 2004. Proceedings., 2004Contemporary deformation tools let designers modify the geometry of deformed models. This approach can be restrictive if the designer wants to incorporate holes or gaps into a model while deforming it into a different shape. This work presents a variant of FFD that would let the designer incorporate isoparametric discontinuities into the deformation ...
S. Schein, G. Elber
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Animated free-form deformation
Proceedings of the 18th annual conference on Computer graphics and interactive techniques, 1991Current research efforts focus on providing interactive techniques that make 3D concepts easy to use and accessible to large numbers of people. In this paper, a new interactive technique for animating deformable objects is presented. The technique allows easy specification and control of a class of deformations that cannot be produced by existing ...
Sabine Coquillart, Pierre Jancéne
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Continuous free form deformation
Computer Networks and ISDN Systems, 1997Abstract In this paper, we present a new free-form deformation model which uses 3D lattices as deformation tool. With this technique called CFFD, the deformation tool made of Bezier tetrahedral volumes can describe any 3D space subdivision. Furthermore, this model maintains the continuity of the surface of objects throughout the deformation.
D. Bechmann, Y. Bertrand, S. Thery
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Optimizing nonimaging free-form optics using free-form deformation
SPIE Proceedings, 2012The increasing efficiency of high power LEDs has resulted in many new applications in general lighting. To take full advantage of the properties of LEDs, free-form surfaces can be utilized to create compact non imaging optical systems with high efficiencies and high degrees of freedom for optical designers.
Wendel, Simon +2 more
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NURBS-based free-form deformations
IEEE Computer Graphics and Applications, 1994Since the advent of computer-based geometric modeling, designers have tried to develop modeling and deformation tools that allow users to emulate the ease with which sculptors work with clay. T.W. Sederberg and S.R. Parry (1986) demonstrated the application of free-form deformations.
H.J. Lamousin, N.N. Waggenspack
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Hardware-accelerated free-form deformation
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, 2000Hardware-acceleration for geometric deformation is developed in the framework of an extension to the OpenGL specification. The method requires an addition to the front-end of the OpenGL rendering pipeline and an appropriate OpenGL primitive. Our approach is to implement general geometric deformations so the system supports additional layers of ...
Clint Chua, Ulrich Neumann
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