Results 1 to 10 of about 7,326 (191)

PlaySAFe: Results from a Virtual Reality Study Using Digital Game-Based Learning for SAFe Agile Software Development

open access: yesCommunications in Computer and Information Science, 2021
A common strategy to train software practitioners in agile frameworks is to have employees undertake classroom-based training. However, due to its nature, participants are lectured for a scheduled time-line with little necessity to interact. In particular, classroom-based training often might not provide substantial trainee interaction, which could ...
O'Farrell, Emer   +3 more
openaire   +6 more sources

Ball Point Game: Playing or Learning Agile Project Management?

open access: yesIEEE Access
Agile project management has become essential in modern enterprises, particularly in the software industry, due to its flexibility and adaptability. This paper presents an empirical evaluation of the Ball Point Game (BPG), a non-digital serious game ...
Maria Lydia Fioravanti   +5 more
doaj   +3 more sources

A Reusable Multiplayer Game for Promoting Active School Transport: Development Study

open access: yesJMIR Serious Games, 2022
BackgroundMost children and adolescents in Sweden do not meet the recommended daily physical activity levels of the World Health Organization.
Teemu H Laine   +5 more
doaj   +1 more source

Geometrial: Development of Educational Digital Game for Combined Two-Dimensional Figure Learning

open access: yesJITeCS (Journal of Information Technology and Computer Science), 2022
Mathematics is one of the subjects that is often considered difficult and boring for students. This is evidenced by the poor scores obtained by the students.
Ahmad Fairuzabadi   +3 more
doaj   +1 more source

A Mobile Serious Game About the Pandemic (COVID-19 - Did You Know?): Design and Evaluation Study

open access: yesJMIR Serious Games, 2020
BackgroundNo treatment for COVID-19 is yet available; therefore, providing access to information about SARS-CoV-2, the transmission route of the virus, and ways to prevent the spread of infection is a critical sanitary measure worldwide.
Gaspar, Juliano De Souza   +9 more
doaj   +1 more source

Designing an Open Banking Model Based on the Emergence of Open Innovation [PDF]

open access: yesمطالعات مدیریت راهبردی, 2021
Aim and introduction: Fintech has brought a new paradigm in information technology and innovation in the financial industry. It has changed the rules of the game and managed to move traditional financial markets with disruptive innovation.
Mahsa Asadollah   +2 more
doaj  

A MODEL FOR TEACHING SPEAKING ENGLISH FOR SPECIFIC PURPOSES (INFORMATION SECURITY) USING BUSINESS GAME

open access: yesNovìtnâ Osvìta, 2015
While teaching English for specific purposes (ESP) at the university, it is important to find the ways to increase students’ intrinsic motivation, so that they understood why it is important for them to learn the foreign language and how they might use ...
S. S. Kolomiets, L. O. Konoplenko
doaj   +1 more source

Development of the Story of Life: A Narrative and Educational Game Using the Godot Engine for Android

open access: yesJISA (Jurnal Informatika dan Sains)
Godot Engine, as an open-source platform, offers flexibility and ease of use for developing both entertaining and educational games. This research showcases the creation of Story of Life, an educational game aimed at engaging players in learning through ...
Andhika Kusheryanto   +3 more
doaj   +1 more source

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